Author Topic: Prophesy of Pendor 4.0 Developer Notes  (Read 280315 times)

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Das Knecht

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Re: Prophesy of Pendor 4.0 Developer Notes Updated November 22nd
« Reply #1905 on: May 08, 2012, 06:02:58 PM »
That was pretty interesting, actually. I believe that your book has more of this matter? You really have to explain this very well to the public in that  :lol:

saxondragon

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Re: Prophesy of Pendor 4.0 Developer Notes Updated November 22nd
« Reply #1906 on: May 08, 2012, 08:38:02 PM »
I think this is a reference to either the many-worlds interpretation of quantum mechanics or some brane collision hypothesis if anyone wants to read up.

However, assuming outside these bubbles there are no physical laws as there isn't even an universe for them to be in, I will provide a simpler explanation than SD.

Magic  :idea:

Yes, this is a reference to the many-worlds interpretation of the universe.

Magic.. ok if that helps with the concept.  I prefer to think of the Oracle as a consciousness that exists between the bubbles and does not have corporeal form as we understand it.   

The stories of Pendor are about regular people, with this esoteric concept being the foundation of the stage of our conflict.  Yet, understanding that overarching stage is not necessary to understand the characters, their motivations and their actions.  It merely adds an additional layer of context to a very complex set of stories.  Stories about loss, love, redemption, the struggle of survival and the angst of life.  They are about small choices that reverberate into much larger events.   They are about the blurring the lines of our perceived reality into something that perhaps we, as readers, have not considered before. 

But.. this is all in the future.. I am still years away from starting these full time.  Between now and that time, I have other projects that require my full attention.

Best regards,

Saxondragon

gus979

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Re: Prophesy of Pendor 4.0 Developer Notes Updated November 22nd
« Reply #1907 on: May 09, 2012, 08:49:18 AM »
Been playing recently and listened to part of Alyssa's story when my party got near ethos.  2 suggestions I hope might improve the pop 4 experience might be:1. Bring back Alyssa.  POP has a rich story and it would be nice if we got more back story about the serpent cult from an EX ( or maybe her char would rejoin the faction in 4 who knows.)
2.  Also, having the serpent cult as a faction is AWESOME! but beside just being evil... could you cast a seed of doubt as to whether they are more morally "grey?"  It would be kind of cool if down the line people would argue whether or not they are evil or not.  Any1 ever play Geneforge?  It would be nice if they were evil like the Shaperate.... oppressive and downright mean, but they have their own philosophy to bring about order.

Also don't take my suggestion as a complaint or a demand please.  The idea of even having a pop4 strikes me as working beyond expectations.  I am still amazed at the good work people have pitched into to this

Thank you everyone-its an amazing game
« Last Edit: May 09, 2012, 08:59:05 AM by gus979 »

Das Knecht

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Re: Prophesy of Pendor 4.0 Developer Notes Updated November 22nd
« Reply #1908 on: May 09, 2012, 12:36:47 PM »
The Serpent Cult is already morally gray from my point of view - they seek to bring order of their choice in the lands, not to destroy it which would be evil.

The Horse

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Re: Prophesy of Pendor 4.0 Developer Notes Updated November 22nd
« Reply #1909 on: May 09, 2012, 11:47:41 PM »
You sure do like your magic references don't you, Sairtar? Will we find any influence or easter eggs regarding magic: the gathering in PoP 4.0?

sairtar

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Re: Prophesy of Pendor 4.0 Developer Notes Updated November 22nd
« Reply #1910 on: May 10, 2012, 12:18:08 AM »
I wouldn't know what you mean... Mr. Horse.


The Horse

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Re: Prophesy of Pendor 4.0 Developer Notes Updated November 22nd
« Reply #1911 on: May 10, 2012, 07:29:49 AM »
So much for my hopes of the Noldor being tappable for green mana. Guess that was a mental misstep on my part.

sairtar

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Re: Prophesy of Pendor 4.0 Developer Notes Updated November 22nd
« Reply #1912 on: May 10, 2012, 01:27:18 PM »
So much for my hopes of the Noldor being tappable for green mana. Guess that was a mental misstep on my part.

One does not simply... tap the Noldor.  The Noldor tap you.
Additionally, they all seem to have first strike.


Das Knecht

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Re: Prophesy of Pendor 4.0 Developer Notes Updated November 22nd
« Reply #1913 on: May 10, 2012, 01:43:07 PM »
They're just damn awesome. A noldorin army of old cannot be beaten by brute force.

gus979

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Re: Prophesy of Pendor 4.0 Developer Notes Updated November 22nd
« Reply #1914 on: May 10, 2012, 08:16:03 PM »
Will Barclay have about the same level of involvement in 4 as they did in 3?

Kamos32

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Re: Prophesy of Pendor 4.0 Developer Notes Updated November 22nd
« Reply #1915 on: May 10, 2012, 08:39:41 PM »
One of the factions is a vassal of Barclay and they receive troops from Barclay to bolster their own. So probably a bit more :P.
http://forums.taleworlds.com/index.php/topic,161489.msg4173241.html#msg4173241

gus979

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Re: Prophesy of Pendor 4.0 Developer Notes Updated November 22nd
« Reply #1916 on: May 11, 2012, 03:41:43 AM »
One of the factions is a vassal of Barclay and they receive troops from Barclay to bolster their own. So probably a bit more :P.
http://forums.taleworlds.com/index.php/topic,161489.msg4173241.html#msg4173241

good because they deserve to be crushed!

domoniki

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Re: Prophesy of Pendor 4.0 Developer Notes Updated November 22nd
« Reply #1917 on: May 13, 2012, 11:47:25 AM »
Hello to you all, I dont know if it's the good place to ask a question but i'm wandering if POP 4 version's gonna be made for M&B or Warband ?
I just do hope nor waiting for nothing as i dont like the system fight of Warband.  :wink:

Shadow-Seeker

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Re: Prophesy of Pendor 4.0 Developer Notes Updated November 22nd
« Reply #1918 on: May 13, 2012, 12:38:43 PM »
Warband.

Celticpred

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Re: Prophesy of Pendor 4.0 Developer Notes Updated November 22nd
« Reply #1919 on: May 14, 2012, 06:58:20 AM »
One of the factions is a vassal of Barclay and they receive troops from Barclay to bolster their own. So probably a bit more :P.
http://forums.taleworlds.com/index.php/topic,161489.msg4173241.html#msg4173241

good because they deserve to be crushed!

I like Barclay  :(