Knave24 said:Ladders, stairs, things of that nature. And I'm not really experienced in any of this, but is it really that hard to script and code a vertical ladder? I think the hardest part of that process would be the animations used to show going up the ladder . Really, there weren't many ways to get out of a trench, which is why so many people died. Of course, there were platforms that rifleman would stand on to aim through a parapet (if such a thing as a pile of sandbags could be called), so maybe the platforms could be implemented in some way to jump out of the trench? and before you tell me how ridiculous it look, is there no way to fix the jumping animations?
Knave24 said:Possibly, but I think it would be better for it to come out on immediate release. Just a feeling, but I'm not sure. Seems like something a bit crucial to the whole trench-style warfare, getting in and out of trenches. I'm not saying it has to be done, but it's either that or making the trenches seven feet wide, when they were realistically 3-5.
marchal davout said:nah just have bikes. Just a flat map with hundreds of bikes with people equiped with lances and swords. Now that is a ggod mod
Matthieu said:marchal davout said:nah just have bikes. Just a flat map with hundreds of bikes with people equiped with lances and swords. Now that is a ggod mod
That will be the totally suckin mod.
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