Author Topic: [10thRD] 10th Rifle Division (Military Realism Unit) [Recruiting]  (Read 5486 times)

0 Members and 1 Guest are viewing this topic.

deadeye238

  • Squire
  • *
  • To protect and to serve!
    • View Profile
  • Faction: Nord
  • MP nick: Andras Benbow
  • WB
Re: 10th Rifle Division (Military Realism Unit) [Recruiting]
« Reply #60 on: February 28, 2011, 08:05:48 PM »
     Crowleeeeeyyyyy!!!!! Yeah I kinda suck at this mod. But then again I don't suck. Its strange. me alone vs 3 other players, I am manchurian, they are japanese. It's village, and I am outside the fort, I'm losing bigtime, but now I am angry. They vault over the walls and rush me, in an attempt to end it quickly, but I am ready. As the first man lands I get the first shot off, direct hit! But his head armor holds true, I fire another round, this one putting the jap down. While I am occupied with the second defender, the third sneaks upon me from behind. I notice him just in time to turn and prepare a grenade, to my good luck, he backs up just far enough for me to tag him with a grenade with no damage to myself. I now focus my attentions to the last defender, he has taken cover behind a tree, but I still have one grenade left, I throw it just behind the trees cover, but he was prepared, and jumps out to avoid the blast. To his misfortune, he played right into my hands, my rifle at the ready, I rappidly fire three shots, two making their mark, and securing me the victory.

     Times like that make it all worth it.

     After that sharade I lost 7-3. The battle took so long most of the other players left, leaving me and IPL_German_Keckzup (I think it was) to duke it out.
Swadian RolePlay

ZeetON

  • Sergeant
  • *
    • View Profile
  • Faction: Rhodok
  • MP nick: Crowley
Re: 10th Rifle Division (Military Realism Unit) [Recruiting]
« Reply #61 on: February 28, 2011, 08:24:00 PM »
GOOD WORK :D

deadeye238

  • Squire
  • *
  • To protect and to serve!
    • View Profile
  • Faction: Nord
  • MP nick: Andras Benbow
  • WB
Re: 10th Rifle Division (Military Realism Unit) [Recruiting]
« Reply #62 on: March 01, 2011, 02:36:07 AM »
     And that took like no more than two minutes too... almost too fast to savour... almost.
Swadian RolePlay

Azrooh

  • Grandmaster Knight
  • *
    • View Profile
  • Faction: Nord
Re: 10th Rifle Division (Military Realism Unit) [Recruiting]
« Reply #63 on: March 02, 2011, 11:35:06 PM »
Join us, we serve whiskey on saturdays.
Unfortunately, the rest of the week is buttermilk.

Rigadoon

  • Grandmaster Knight
  • *
    • View Profile
  • Faction: Neutral
  • MP nick: Rigadoon
  • M&BWBWF&SNW
Re: 10th Rifle Division (Military Realism Unit) [Recruiting]
« Reply #64 on: March 03, 2011, 12:18:36 AM »
Haha lol, I don't think I saw you much in the 7th, Wayfinder, I hope we'll get a chance to fight together in the 10th!

ZeetON

  • Sergeant
  • *
    • View Profile
  • Faction: Rhodok
  • MP nick: Crowley
Re: 10th Rifle Division (Military Realism Unit) [Recruiting]
« Reply #65 on: March 03, 2011, 03:50:31 PM »
GUYS, I think it would be better if we had more activity here... and if I or someone else will hold a training (if statham, or other cant show up) it would be best to know what time zone everyone is.

1. Im active (EU / NA)
2. Im "not" active (EU / NA) REASON:

I know i cant ask everyone to do it since im not high ranked, but i think it would be fair for Statham too,
so he know which he should hold. and more.

And we were much activated in the "PM's" but when Statham put his private life time on creating this thread/Clan, we all stop posting here, i dont say i do better , so

1. IM active (EU)


Crowley
« Last Edit: March 03, 2011, 03:54:35 PM by ZeetON »

Jonaxx

  • Veteran
  • *
    • View Profile
  • Faction: Neutral
  • WBWF&SNW
Re: 10th Rifle Division (Military Realism Unit) [Recruiting]
« Reply #66 on: March 03, 2011, 04:04:29 PM »
GUYS, I think it would be better if we had more activity here... and if I or someone else will hold a training (if statham, or other cant show up) it would be best to know what time zone everyone is.

1. Im active (EU / NA)
2. Im "not" active (EU / NA) REASON:

I know i cant ask everyone to do it since im not high ranked, but i think it would be fair for Statham too,
so he know which he should hold. and more.

And we were much activated in the "PM's" but when Statham put his private life time on creating this thread/Clan, we all stop posting here, i dont say i do better , so

1. IM active (EU)


Crowley

ok well im active (EU)

Twitchy

  • Sergeant
  • *
    • View Profile
  • Faction: Neutral
Re: 10th Rifle Division (Military Realism Unit) [Recruiting]
« Reply #67 on: March 03, 2011, 11:04:35 PM »
Hey everyone, just saw William on the mod and he said we didn't have any flag or list of items to give us, so he wouldn't add us. So I thought I'd give him our default kit and some general things that "Ruskies" would use so we can get SOMETHING for our group into the game itself.

So currently to my knowledge we use the 8th NRA army along with it's kit.

Our main rifle is the Mosin Nagant with/without Bayonet, and our flag which has currently devised is http://forums.taleworlds.com/index.php/topic,159874.15.html

Scroll down to Koppari's post.

So if you were to just give us the kit of the 8th NRA army and change the flag, we could easily manage off of that until Sinistar/ Other higher ups come along and do the more formal kit list for you.

http://www.youtube.com/watch?v=MJ-6aeSmjoo

That should help you out with the weapons list wise.

http://www.shutterstock.com/pic-30151615/stock-photo-member-of-history-club-wear-historical-soviet-uniform-as-he-participate-in-a-wwii-reenactment-may.html

General infantry uniform.

Hope this helps WilliamBerne, I'd like to see us be featured in your mod, and I'm sure Sinistar will be on at some point to correct this on what he personally would like done, but until then I'm sure I got the jist of it.

Azrooh

  • Grandmaster Knight
  • *
    • View Profile
  • Faction: Nord
Re: 10th Rifle Division (Military Realism Unit) [Recruiting]
« Reply #68 on: March 03, 2011, 11:48:25 PM »
This is our kit, spelled out by Statham in the last practice:

8th Route Army items

Head: Captured Type-90 Helmet
Body: 8th Route Army Uniform
Boots: Leather Boots
Gloves: None

Slot 1: Mosin Nagant Rifle with Bayonet
Slot 2: Bullets
Slot 3: Nothing... Sabre optional, I guess.
Slot 4: Nothing, Stat will throw a fit if you get grenades :P


Officers:

Head: Red Army Cap
Body: 8th Route Army Uniform
Boots: Leather Boots
Gloves: Nothing

Slot 1: Nagant 1895 Revolver
Slot 2: Bullets
Slot 3: Nothing (optional sabre)
Slot 4: Nothing



We don't really need anything custom-made. Koppari's flag will work just fine, yes.

(click to show/hide)
« Last Edit: March 03, 2011, 11:56:24 PM by Azrooh »

Twitchy

  • Sergeant
  • *
    • View Profile
  • Faction: Neutral
Re: 10th Rifle Division (Military Realism Unit) [Recruiting]
« Reply #69 on: March 04, 2011, 12:22:17 AM »
Well if Will would remove the Chinese tabs on the sleeve that'd be grand. And at some point replacing the collar tabs with Russian ones would be proper, and some new headgear. But I digress, none of those are really needed. Although the first one is important to me anyways. xD

Azrooh

  • Grandmaster Knight
  • *
    • View Profile
  • Faction: Nord
Re: 10th Rifle Division (Military Realism Unit) [Recruiting]
« Reply #70 on: March 04, 2011, 12:25:02 AM »
Well if Will would remove the Chinese tabs on the sleeve that'd be grand. And at some point replacing the collar tabs with Russian ones would be proper, and some new headgear. But I digress, none of those are really needed. Although the first one is important to me anyways. xD

Eh... I can edit that off easily for you if it bothers you that much.

Twitchy

  • Sergeant
  • *
    • View Profile
  • Faction: Neutral
Re: 10th Rifle Division (Military Realism Unit) [Recruiting]
« Reply #71 on: March 04, 2011, 12:30:35 AM »
I'm quite the perfectionist. It would. Although are Banners still available to us? I'm sure most will go against it do to the Cliche of it, but I kind of like it. xD

Sinistar

  • Master Knight
  • *
  • Stick a Cupcake in your eye!
    • View Profile
  • Faction: Neutral
  • MP nick: Sinistar
Re: 10th Rifle Division (Military Realism Unit) [Recruiting]
« Reply #72 on: March 04, 2011, 07:32:30 AM »
Training has been moved to Sunday, 10PM EST, for the Americans, and 10AM EST for the Europeans (3PM GMT)
Theres a reason for the "Mount" in the title, if it was just "Blade" everyone would expect to play as Wesley Snipes. :lol:

WilliamBerne

  • Moderator
  • *
    • View Profile
  • Faction: Khergit
  • MP nick: WilliamBerne
Re: 10th Rifle Division (Military Realism Unit) [Recruiting]
« Reply #73 on: March 04, 2011, 09:49:06 AM »
Good, I will make the flag now.
And, if I understand right, you default faction is 8RA?

All the Russian uniforms, gears and rank tabs will be added into the game together, not separately. I won't alter the 8RA uniform for you, because the next update patch may include these new items :wink:

Sinistar

  • Master Knight
  • *
  • Stick a Cupcake in your eye!
    • View Profile
  • Faction: Neutral
  • MP nick: Sinistar
Re: 10th Rifle Division (Military Realism Unit) [Recruiting]
« Reply #74 on: March 04, 2011, 01:15:15 PM »
Yeah, we're mainly the 8RA, definitely not the NEAJA.

And Gentlemen, I introduce our new allies, the Defenders of Faith
Theres a reason for the "Mount" in the title, if it was just "Blade" everyone would expect to play as Wesley Snipes. :lol: