Author Topic: [B] Calradia in Darkness 1.2 (for Native & Brytenwalda mod)  (Read 47102 times)

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CHUR

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[B] Calradia in Darkness 1.2 (for Native & Brytenwalda mod)
« on: February 09, 2011, 05:26:45 PM »
Calradia in Darkness v.1.2 (+Brytenwalda adaptation)
Retexturing for Native Warband and Brytenwalda mod
This modification DOES NOT increase the load on the graphics card!
Updated 25.09.2011

Dark Medieval Times in Calradia
Screenshots:
(click to show/hide)
But seriously - I just moved Calradia from Turkey to the north of Europe. Submod well suited as a dark fantasy mod of "Gothic" or "LOTR" style, and for historical mods about Scotland, Scandinavia, Denmark, North of Rus etc. Almost complete textures replacement!
I did what I wanted - the maximum change of the game view with a very simple installation, without changing any text file, scenes, models, and interior settings. The mode easily compatible with anything! Simply replace the textures!
Download:
Installation - no more easiest  :D:
(click to show/hide)
But... :wink:
If you want to add Horizons like this:
(click to show/hide)
(click to show/hide)
And if you want more and bigger flowers like this:
(click to show/hide)
(click to show/hide)
But if you want to slightly change the look of the game, not changing anything radically:
Movie BW View mod is for You! :D
If You want to unistall my modification of crossfire from "Rus XIII Century" mod, restore "ui_gadgets.dds" file from Native "Textures" folder (previosly saved by You).
This mod ("CiD") with "Polished Landscapes" is uncluded in Brytenwalda - Graphic Mod Pack (CiD+PL) 1.37
CiD with "Brytenwalda" mod SCREENS:
(click to show/hide)
CiD with "Brytenwalda" mod VIDEO:
CiD with "Kengeki Gaiden" mod (field of flowers) VIDEO:
« Last Edit: December 16, 2012, 08:39:22 AM by CHUR »

Adorno

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Re: [B] Calradia in Darkness
« Reply #1 on: February 09, 2011, 05:37:12 PM »
Looks great, but first I have to try out those lovely flowers  :)


EDIT: They actually don't look bad in this gloomy world. Love the skyboxes.
(click to show/hide)
« Last Edit: February 09, 2011, 06:55:32 PM by Adorno »

Einskaldir

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Re: [B] Calradia in Darkness
« Reply #2 on: February 09, 2011, 07:46:47 PM »
That's really amazing. Almost grimdark... Can I take this and suit it in the mod I'm making?

Regards.

Volkonski

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Re: [B] Calradia in Darkness
« Reply #3 on: February 09, 2011, 08:11:39 PM »
Looks great, but first I have to try out those lovely flowers  :)


EDIT: They actually don't look bad in this gloomy world. Love the skyboxes.
(click to show/hide)
For a minute there i thought i was looking at oblivion, which must obviously mean that this mod is epic.

TheAsperge

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Re: [B] Calradia in Darkness
« Reply #4 on: February 09, 2011, 08:58:19 PM »
Great textures (and an improvement over the textures you combined in MovieWB).

Regards

Uhtred Ragnarson

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Re: [B] Calradia in Darkness
« Reply #5 on: February 09, 2011, 09:07:11 PM »
applying to Brytenwalda as I type :P looks great so far!
"Put all the evils in the world behind a door and tell man not to open it, and he will open it, because there is such joy in chaos" - Bernard Cornwell.
I actually managed to down one of them once, get their weapon and shield and down the rest.
Seriously gave me a half-boner after I did that - taught me more about LIFE than The Expendables did.

Captain Morgan

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Re: [B] Calradia in Darkness
« Reply #6 on: February 09, 2011, 09:10:07 PM »
Nice! Downloading now!  :D

Uhtred Ragnarson

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Re: [B] Calradia in Darkness
« Reply #7 on: February 09, 2011, 09:41:49 PM »
anyway to put it on mbrepository? My pc doesn't like the file that I downloaded...
"Put all the evils in the world behind a door and tell man not to open it, and he will open it, because there is such joy in chaos" - Bernard Cornwell.
I actually managed to down one of them once, get their weapon and shield and down the rest.
Seriously gave me a half-boner after I did that - taught me more about LIFE than The Expendables did.

Thorkel

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Re: [B] Calradia in Darkness
« Reply #8 on: February 09, 2011, 11:20:23 PM »
It looks very nice, I like everything I saw except for the desert/Sarranid types of houses maybe. They are way too dark now, the original sand-like colour suited them better.  But as Brytenwalda doesn't have buildings like that it will surely be epic with it.

Adorno

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Re: [B] Calradia in Darkness
« Reply #9 on: February 10, 2011, 12:17:13 AM »
anyway to put it on mbrepository? My pc doesn't like the file that I downloaded...
It's a common zip file.
But my Cyrillic is a little rusty so mbrepository or some other file sharing site would be nice.  :)

applying to Brytenwalda as I type :P looks great so far!
  :D

(click to show/hide)
« Last Edit: February 10, 2011, 12:31:42 AM by Adorno »

Einskaldir

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Re: [B] Calradia in Darkness
« Reply #10 on: February 10, 2011, 12:24:47 AM »
*jawdropping*

Leberecht Reinhold

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Re: [B] Calradia in Darkness
« Reply #11 on: February 10, 2011, 09:01:56 AM »
I started using this (When it was Movie MB View instead of Calradia in Darkness) in some mods, after a little, I started using this directly changing my native folder  :lol:

The only problem with this is that some faces are messed...

Idibil

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Re: [B] Calradia in Darkness
« Reply #12 on: February 10, 2011, 09:22:30 AM »
Really, dark ages back with this mod  :D

Adorno

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Re: [B] Calradia in Darkness
« Reply #13 on: February 10, 2011, 12:51:08 PM »
The only problem with this is that some faces are messed...
Can you show screenshots? Do you mean the pale face colour with red'ish spots?


There's one texture I dislike, and it's this thatched roof texture:
(click to show/hide)
Looks like a bunch of straws randomly thrown together when it should be more linear:
https://marketplace.secondlife.com/p/Marketplace/636424?id=636424&slug=Marketplace
http://www.the3dstudio.com/product_details.aspx?id_product=34743

CHUR

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Re: [B] Calradia in Darkness
« Reply #14 on: February 10, 2011, 03:39:26 PM »
Quote
Can I take this and suit it in the mod I'm making?
Yes. Shure. You can do what you want with tis mod... :D
Quote
anyway to put it on mbrepository?
I don'n know how I can do it...Sorry :cry:
Quote
I like everything I saw except for the desert/Sarranid types of houses maybe. They are way too dark now, the original sand-like colour suited them better.
Sorry, but I try remove big difference between "sandy" and "nothern" textures. It's not god to see white walls in dark castles and dark walls in desert castles...
Quote
There's one texture I dislike, and it's this thatched roof texture:
Hm...I like this texture, but I will try to fix it soon...For realism.
And one more - some Brytenwalda textures are too light in this dark world. Want you I fix it or don't touch this mod?  :D