Author Topic: [WB] Warband Script Enhancer v3.1.5 (18/12/2012)  (Read 212068 times)

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cmpxchg8b

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Re: [WB] Warband Script Enhancer v2.7.1 (04/04/2012)
« Reply #2055 on: April 24, 2012, 09:07:42 PM »
Sigh, I thought 1.152 would be out by now (because this).
If it's not out in a couple of days then I guess I'll port to 1.151, although I imagine 1.152 will be out the second I'm done with that.
Warband Script Enhancer v3.1.5 - additional operations, game scripts and triggers for Warband modders

MadVader

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Re: [WB] Warband Script Enhancer v2.7.1 (04/04/2012)
« Reply #2056 on: April 24, 2012, 09:19:46 PM »
Stay cool, I suspect coordination between the NW guys and TW takes additional time, if they are fixing the sounds. If it was all TW, it would have been out by now.

Frank_Zhang

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Re: [WB] Warband Script Enhancer v2.7.1 (04/04/2012)
« Reply #2057 on: April 24, 2012, 10:44:40 PM »
Id like you to port to 1.151, well, because kinda every mod I play needs WSE. Soz. Please port :D
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Eiríkr Rauði

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Re: [WB] Warband Script Enhancer v2.7.1 (04/04/2012)
« Reply #2058 on: April 24, 2012, 10:59:03 PM »
You'll be the saviour of 80+ people if you port for the weekend.  :P

Vincenzo

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Re: [WB] Warband Script Enhancer v2.7.1 (04/04/2012)
« Reply #2059 on: April 24, 2012, 11:33:25 PM »
Were still looking at some issues, not only sound, but also connection loss issues and some odd crashes.
 

Caba`drin

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Re: [WB] Warband Script Enhancer v2.7.1 (04/04/2012)
« Reply #2060 on: April 24, 2012, 11:34:05 PM »
Were still looking at some issues, not only sound, but also connection loss issues and some odd crashes.
Ranged bot AI?



Vincenzo

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Re: [WB] Warband Script Enhancer v2.7.1 (04/04/2012)
« Reply #2061 on: April 24, 2012, 11:41:00 PM »
Your talking about this bug Caba? : http://bugs.taleworlds.com/edit_bug.aspx?id=3939
Or is it not reported yet?

// lets stop offtopic, just PM.
 

SonKidd

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Re: [WB] Warband Script Enhancer v2.7.1 (04/04/2012)
« Reply #2062 on: April 25, 2012, 06:44:18 AM »
cmp, I think porting to 1.151 isn't really worthwhile :) but it's your choice
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cmpxchg8b

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Re: [WB] Warband Script Enhancer v2.7.1 (04/04/2012)
« Reply #2063 on: April 25, 2012, 11:41:11 AM »
I don't think it's worthwhile as well, but there are mods that depend on it.
Warband Script Enhancer v3.1.5 - additional operations, game scripts and triggers for Warband modders

Sgt.Feldsau

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Re: [WB] Warband Script Enhancer v2.7.1 (04/04/2012)
« Reply #2064 on: April 25, 2012, 02:51:54 PM »
Oh yes, there are several mods like my favourite mod secession. If you could make it and it´s no big expenditure it would be very nice, if you would port it, so we could do the events at the weekend. But if it´s too much, porting to 1.151 and then to an further version, you rather wait. But be sure, if you would do this, a lot of people would be very thankful ;)

Vincenzo

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Re: [WB] Warband Script Enhancer v2.7.1 (04/04/2012)
« Reply #2065 on: April 25, 2012, 03:39:04 PM »
Current estimates is a Friday patch, both engine as DLC.

Make sure to report all bugs on the bugtracker!
 

Moeckerkalfie

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Re: [WB] Warband Script Enhancer v2.7.1 (04/04/2012)
« Reply #2066 on: April 25, 2012, 08:56:35 PM »
I think I can represent the majority of the modding community if I express my feelings for yet another patch with this picture:

(click to show/hide)

Vincenzo

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Re: [WB] Warband Script Enhancer v2.7.1 (04/04/2012)
« Reply #2067 on: April 25, 2012, 09:20:52 PM »
I doubt that, the latest patches added a lot more functionality and modability to the game, and stability and lower memory usage...

Of course all you can do is be negative.  :roll:
 

Slawomir of Aaarrghh

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Re: [WB] Warband Script Enhancer v2.7.1 (04/04/2012)
« Reply #2068 on: April 25, 2012, 09:58:25 PM »
Most of that stuff was already present in WSE, so for WSE users that patch wasn't such a big deal... it only broke few of the mods. ;)

Eiríkr Rauði

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Re: [WB] Warband Script Enhancer v2.7.1 (04/04/2012)
« Reply #2069 on: April 25, 2012, 10:02:51 PM »
 :lol: