Module Development > The Forge - Mod Development

[WB] Warband Script Enhancer v3.1.5 (18/12/2012)

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Specialist:

--- Quote from: NightHawkreal on June 20, 2012, 01:26:17 PM ---And how long we will wait for checks of bugs? I'm starting to hate the squirrels.

--- End quote ---
I don't hate them, but I will say that 1.143 was just fine.... there was no need to "upgrade" it 200 times to make a DLC.

Jerkuh:

--- Quote from: Specialist on June 20, 2012, 04:18:07 PM ---
--- Quote from: NightHawkreal on June 20, 2012, 01:26:17 PM ---And how long we will wait for checks of bugs? I'm starting to hate the squirrels.

--- End quote ---
I don't hate them, but I will say that 1.143 was just fine.... there was no need to "upgrade" it 200 times to make a DLC.

--- End quote ---
There where still issues that needed debugging and finetuning.

cmpxchg8b:
There was even a crash that affected everyone who didn't fix it by editing module.ini (not very user friendly). A patch was definitely needed.

NightHawkreal:
It is strange that such a serious defect noticed after all this time and before the release of the DLC.

bdd458:
As an avid member of the MM/NW community (And captain of a Regiment) I can assure there are many things that need to be fixed and tweaked with NW, but I would think the patches will start to slow down as many of the issues are getting fixed.

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