Since I found this thread not a long time ago and I am interested, since I started modding. I haven't modded since M&B 0.751
, so I have a lot of catching up to do! Following... great things can be implemented using this.
Also, I ask one question. How hard-coded is the damage system? (since I am a programmer, soon a professional, I will probably understand a short answer
). The mod I'm currently designing (Single player only) will have a no HP damage system. I know it can be implemented by playing with the weapon attributes and stuff, but I'm not really sure that will work, since I use bleeding, crushed bones and stuff like that to handle HP.