Yeah, hi, so, I've got a problem, playing online with SoundChaser (see above). Perhaps it's good to know first, that I'm running a Windows 7 64-bit and he's on an XP.
Here's how it goes. What I did was:
1. Downloaded (no Steam) Warband 1.143 and installed it on my harddrive at C:\Program Files (x86)\Mount&Blade Warband
2. I downloaded the module here and unzipped the files to C:\Program Files (x86)\Mount&Blade Warband\Modules
3. Downloaded the Dedicated files 1.143 that fits, unzipped it on Desktop
4. Copied/Pasted the WSE-files from C:\Program Files (x86)\Mount&Blade Warband\Modules\Battle_Time\WSE to the Dedicated forder
after noticing there's no Battle_Time in the dedicated\modules -folder
5. Unzipped the module to dedicated\modules\Battle_Time
Now afaik I should have the required files in appropriate places according to the tutorial. So I went forward to open two gates from the router, 7240 & 7421 then:
6. Started the game from the C:\Program Files (x86)\Mount&Blade Warband\Modules\Battle_Time\WSE\WSELoader.exe
7. Chose the Battle_time module and searched for a battle to fight in. ->"Give me time to save" -> "setup multiplayer battle" -> "quit"
8. Went to the multiplayer section, clicked on "Host a battle".
9. Wrote down server name and a password for my battle -> "load map" -> start map.
10. Chose myself a player, but SoundChaser couldn't find the server.
At this point it's good to say, that when he does exactly what I did here, I can find the game, join it and find a batte until it evidently crashes at some point (seeing as how it does that 80% of the time).
So I tried the dedicated server:
11. Opened the Battle_Time.ini at the Dedicated-folder on my desktop.
12. Named the server, set an admin password, set maximum of players to 3&3 and upload limit to 700000 just in case. Then set port 7420 ans steam port 7421. Saved!
13. Went to WSE_settings.ini in the same folder, copied the path C:\Users\*******\Documents\Mount&Blade Warband\WSE
13. According to the tutorial, I ran the Battle_Time_start.bat in the same folder to start the dedicated server. A black box opened stating in the end: command file is read & input:_
I assumed the server was on, so I went throu steps 6.-8. but instead of hosting a battle I used:
14. Join a game -> Local Area Network, and indeed found my server, typed in my admin-password, and joined.
15. While on map, pressed esc to enter the GUI, clicked on admin_panel, so it went to the panel as usual, not the native panel, but the coop-panel.
16. set up a password, pressed "load map" to load the map from the game and pressed "start map".
So after 5-6 seconds the right map opens, I choose a character that is my own and wait for SoundChaser to log in.
what happens is that he finds the server on his list, tries to enter with the given password that I just told him over Skype. But he gets the message "Connection to server is lost". Meanwhile I'm fighting a war (or ready to start) on the server.
That's about it. I've done everything as it was said, as far as I know it should be quite all right. I do not believe it's a network error on my behalf, when I *can* join his server and his dedicated server (he does the same as I do in 6-8 and 11-16). So if anyone knows how to resolve this problem, well, I'd be very happy, and it'd better our playing experience a lot!
Also, why use a dedicated server, when you can just host a game?
Also, SoundChaser, feel free to correct me if I'm wrong somewhere.