Author Topic: [S] Pre-Battle Orders & Deployment (v0.96.3 for Warband 1143+WSE)-patch for 115x  (Read 120469 times)

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lucky lancer

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Re: [S] Pre-Battle Orders & Deployment (v0.75 for Warband 1.132)
« Reply #15 on: November 09, 2010, 07:54:50 AM »
Just an idea:

Would it be possible to add an option to the menu that appears when you enter a town or village, that lets you decide/chose if you want to enter alone or being accompanied by one or more (I'm thinking of just a small number like 1 - 3) of your companions/troops? Best dependent on your tactics skill?
The reason for this thought is the following:
Being the leader of a warband you should at least have the choice to take a companion to the tavern or on a walk through town - or maybe even one or more bodyguards, since there are occasional ambushes/assassination attempts.
So if you decide to go alone and take the risk, it's your decision. But for immersion's sake / realism you should at least have the option to chose. If one's a great tactitian, it shouldn't be too easy for a couple of looters to catch you on the wrong foot.

Just my two cents.  :)

No doubt, your mod is great as it is!

JuicyDeath

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Re: [S] Pre-Battle Orders & Deployment (v0.75 for Warband 1.132)
« Reply #16 on: November 09, 2010, 11:37:58 AM »
is there a way to pick alies forces? or my own garrison before siege?

Zimke Zlovoljni

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Re: [S] Pre-Battle Orders & Deployment (v0.75 for Warband 1.132)
« Reply #17 on: November 09, 2010, 12:30:35 PM »
Just an idea:

Would it be possible to add an option to the menu that appears when you enter a town or village, that lets you decide/chose if you want to enter alone or being accompanied by one or more (I'm thinking of just a small number like 1 - 3) of your companions/troops? Best dependent on your tactics skill?
The reason for this thought is the following:
Being the leader of a warband you should at least have the choice to take a companion to the tavern or on a walk through town - or maybe even one or more bodyguards, since there are occasional ambushes/assassination attempts.
So if you decide to go alone and take the risk, it's your decision. But for immersion's sake / realism you should at least have the option to chose. If one's a great tactitian, it shouldn't be too easy for a couple of looters to catch you on the wrong foot.

Just my two cents.  :)

No doubt, your mod is great as it is!
That idea is really on place lucky lancer, I like it.

Caba`drin

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Re: [S] Pre-Battle Orders & Deployment (v0.75 for Warband 1.132)
« Reply #18 on: November 09, 2010, 02:53:35 PM »
Would it be possible to add an option to the menu that appears when you enter a town or village, that lets you decide/chose if you want to enter alone or being accompanied by one or more (I'm thinking of just a small number like 1 - 3) of your companions/troops? Best dependent on your tactics skill?
Not a bad idea at all. I'll look into it.

is there a way to pick alies forces? or my own garrison before siege?
Selecting allies' forces won't be something I broach--more command over your Warband is key, but I'm not really of the mind to put everything under the player's control like that.

Selecting which troops of your party show up at siege battles will be in the mod very soon. As for choosing among your garrisoned troops, I'll consider it and see what it would take to implement.



lucky lancer

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Re: [S] Pre-Battle Orders & Deployment (v0.75 for Warband 1.132)
« Reply #19 on: November 09, 2010, 08:10:45 PM »
Not a bad idea at all. I'll look into it.

Thanks for the response and good luck with your efforts! :)
Looking forward to any further improvements to this already very cool mod of yours.

cheers!

Pogo

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Re: [S] Pre-Battle Orders & Deployment (v0.75 for Warband 1.132)
« Reply #20 on: November 12, 2010, 02:13:28 PM »
Very good Caba`drin. I hope other modders will grab this like hot cakes. Actually, I think this should be added to every mod from now on.

Senior Jarl Raven

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Re: [S] Pre-Battle Orders & Deployment (v0.75 for Warband 1.132)
« Reply #21 on: November 13, 2010, 12:41:25 PM »
thats an awesome mod! thanks! :D :D
BERZERK SLASH!!!!!!
Devs, why did yourelese this game with sooo  many bugs in it?
because you touch yourself at night

lucky lancer

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Re: [S] Pre-Battle Orders & Deployment (v0.75 for Warband 1.132)
« Reply #22 on: November 18, 2010, 09:04:06 PM »
Caba`drin, I just experienced something strange... but nevertheless funny.  :shock:

I ran into battle - a larger one:
- an allied lord and me with about 200 men against King Harlaus with his 277 men.
- battle size: 100, so the battle went over three stages
- before every stage of the battle I made use of the option to chose among my troops, who should join me
- after the first stage I had losses of course - so I was able to chose from the remaining troops this time

BUT - to my big surprise - after the second stage I was able once again to chose from my whole troop pool again, even those who fell - or may have been wounded - during the first stage!  :o
They showed up in the list as if they'd never died!

It was the first time I made this discovery - till now I didn't make that much use of this particular option of your great mod.
And it must have been about the first time I used it in such a kind of battle with more stages.

I thought I should just let you know.  :D
My horde of undead swadian knights says "Uuuuhhhhhhh....... Thhhhaaank........ yeeeee.....".
Guess they're right somehow...  :mrgreen:

cheers!
« Last Edit: November 18, 2010, 09:07:31 PM by lucky lancer »

Caba`drin

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Re: [S] Pre-Battle Orders & Deployment (v0.75 for Warband 1.132)
« Reply #23 on: November 18, 2010, 11:28:16 PM »
Caba`drin, I just experienced something strange... but nevertheless funny.  :shock:
...
BUT - to my big surprise - after the second stage I was able once again to chose from my whole troop pool again, even those who fell - or may have been wounded - during the first stage!  :o
They showed up in the list as if they'd never died!
...

Well. That...is disconcerting. Hrm. Thank you very much for bringing this to my attention.

Let me just be sure I understood you.
Say of the 200 with you and your ally, you began the battle with 100 men. You use the Deployment screen.
You chose from those 100 about 25 (very roughly) to join you in the first round.
Let's say you lost 25 troops that round. You used the Deployment screen.
You then had only 75 troops to choose from...and you picked 25 of those for the second round.
Let's say you lost 25 troops in the second round. You use the Deployment screen.
This time, rather than 50 troops, you had 100 troops to pick from again?

Well...as much as I appreciate the undead helping a player in need and all...I'm going to need to track that down. Hrm.



EDIT: I believe I found the issue...part of the code I use to try and maintain your troops' XP despite messing with who is in your party is based on a copy of the party made at the START of the battle--a copy that I neglected to realize isn't updated throughout the battle so it can be used to calculate casualties and the like by other scripts. That should be a fairly painless fix then, I'll just make my own copy of the party rather than relying on one the game made anyway.
 
But, lucky lancer, I'd still appreciate it if you confirmed I understood you correctly--the only reason I can think of that it didn't mess you up at the beginning of the second round, but it did at the beginning of the third round would be because you perhaps didn't select or lose any troops that were ready to upgrade before the battle? I'm not really sure, but the issue hopefully is there.

In any case, thanks again for the bug report.
« Last Edit: November 19, 2010, 12:06:12 AM by Caba`drin »



lucky lancer

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Re: [S] Pre-Battle Orders & Deployment (v0.75 for Warband 1.132)
« Reply #24 on: November 19, 2010, 11:12:15 AM »
Let me just be sure I understood you.

You understood perfectly! :)

... the only reason I can think of that it didn't mess you up at the beginning of the second round, but it did at the beginning of the third round would be because you perhaps didn't select or lose any troops that were ready to upgrade before the battle? I'm not really sure, but the issue hopefully is there.

I think I can confirm that.
I wish I could be more specific in my descriptions, but I just -really- realized that something didn't work as expected AFTER the whole battle, when I noticed that I had not -or maybe almost not- lost any troops at all (the third round went quite well concerning losses) and that couldn't be right, because I definitely had losses at least in round one. - This fact made me think over and realize that something was amiss and I tried to recapitulate what exactly that might have been.

Before the first and third round I selected my companions and highest-tier-troops - and if I remember correctly (think I do), none of them was ready to upgrade before the battle. Before round two those troops were more or less... deranged and not selectable.

I'm sorry if I'm causing you a headache... but what you said about a possible fix sounds good/logical.
Good luck with that!

And don't doubt that your mod is great, Caba'drin! - It is.
Looking forward to any further additions or fine-tuning - if that's your plan. :)

Best regards
« Last Edit: November 19, 2010, 11:17:19 AM by lucky lancer »

Caba`drin

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Re: [S] Pre-Battle Orders & Deployment (v0.77 for Warband 1.132)
« Reply #25 on: November 21, 2010, 07:29:38 AM »
Thanks again, lucky lancer. Two bugs squashed from your report:
1) no longer will deceased or wounded party members be available in later rounds of the battle
2) the Deployment screen--which remembers your prior troop choices--will adjust those stored selections to match the troops actually available

Version 0.77 Beta uploaded to the Repository to cover these fixes. Unfortunately, no new features in this upload, but I wanted to get the bug-fix out as soon as possible. (Source kits updated as well.)



lucky lancer

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Re: [S] Pre-Battle Orders & Deployment (v0.77 for Warband 1.132)
« Reply #26 on: November 21, 2010, 05:40:54 PM »
Sounds very good! :) Thank you.

Zimke Zlovoljni

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Re: [S] Pre-Battle Orders & Deployment (v0.77 for Warband 1.132)
« Reply #27 on: November 21, 2010, 06:23:56 PM »
Thanks again, lucky lancer. Two bugs squashed from your report:
1) no longer will deceased or wounded party members be available in later rounds of the battle
2) the Deployment screen--which remembers your prior troop choices--will adjust those stored selections to match the troops actually available

Version 0.77 Beta uploaded to the Repository to cover these fixes. Unfortunately, no new features in this upload, but I wanted to get the bug-fix out as soon as possible. (Source kits updated as well.)
Caba`drin thanks for letting that bug fix, never mind about new feautures, you've done a great job on that code.

Edit:
Just wanted to ask, is the skirmish mode implemented in this kit?
« Last Edit: November 21, 2010, 08:43:02 PM by Zimke Zlovoljni »

Caba`drin

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Re: [S] Pre-Battle Orders & Deployment (v0.77 for Warband 1.132)
« Reply #28 on: November 22, 2010, 01:41:05 AM »
Just wanted to ask, is the skirmish mode implemented in this kit?

Not yet. I'm finalizing the synthesis of the skirmish code and my weapon-type orders, along with an optional switch for "weapon use" fixes for lancers and horse archers. Once that's done they will be in.



Zimke Zlovoljni

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Re: [S] Pre-Battle Orders & Deployment (v0.77 for Warband 1.132)
« Reply #29 on: November 22, 2010, 01:50:41 AM »
Wonderful news, I'm glad you already had that in plan, kudos.