Redwall Abbey looks amazing! ... It will surely be a most wondrous capital for my Juska Empire. All hail the Taggerung!
A few questions if the prestigious mod developers can spare the time.
1. Will you have a way to prevent Redwall Abbey from going to war with Salamandastron?
I mean, unless there is a good reason like there is an Abbot who wants to be emperor or a Badger Lord that has gotten tired of looking after a castle manned by peasants it would be inconceivable that the two factions would ever come to blows. Vermin tear each other apart all the time but not once in the Redwall series (save for a treacherous Guosim here and there) have I seen woodlanders conflict with Salamdastron interests. It would be kinda lore breaking if you saw flash on the screen [Redwall has declared war on Salamandastron!].
Is there any way to lock those two sides in a defensive pact?
Mice and weasels can’t hook up right? Don't give me that dirty look I am talking about the logistics not... just don't look at me like that I am not some... I like little animals just not THAT way!
3. No Mounts right?
It would be nice to not have to worry about mounts. I like wading in on foot, but when Horses are around you're really just shooting yourself in the foot. Respects to players who use a solely Rhoddok army against the Khanates though.
4. Can we turn off companion complaints? (If you have companions)
They are annoying - I had no idea how much of a blessing it was coming back from 1257 where you could do such and into vanilla.
5. Will we be able to find the fabled sword of Martin the Warrior?
It would be awesome if you could get this by looting Redwall Abbey!