You might want to take a look at that process, or people will think this is all
you have to do. Like I said... this is maybe half of the work you really have to do, for anything but MP, humans-only.
Most maps are going to get run with bots at some point, and a lot of wanna-be mappers are working with crews for SP, where it's required if you don't want bots behaving in totally stupid ways
Moving stuff around and doing the vertex-paint operations to make it all look pretty is the easy part. Getting it all working nicely with bots is a lot more complicated.
Take a look at the official MP maps, both in object view and AI Mesh view, and you'll see what I mean immediately.