Author Topic: ON HOLD - Pike & Blade Merged v3.3.2 (Needs to be updated to 1.143/DP 4.1)  (Read 58617 times)

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Onasaki

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Re: Diplomacy + Pike & Blade Merged
« Reply #45 on: September 01, 2010, 02:56:33 AM »
Hey, I got a minor bug. It's not gamebreaking or anything, but I'm getting an AI error:

Code: [Select]
SCRIPT ERROR ON OPCODE 1641:
Invalid Party ID:1374;Line No:181:
At script: party_set_ai_state
At script: party_set_ai_state

It's a common error, and I've seen it before in other mods. But I thought I'd post it here, just to be safe.
I have two forces by my side;
One's the truth and one's a lie;
Which one's which I cannot tell;
This Enigma is my hell...


"To fall is a quiet thing; but far more terrible, is to admit it." - Darth Treya

Victory is measured in blood; Yours or your enemy's.

As I walk through the valley of the shadow of death; I will fear no evil..

Tokashi

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Re: Diplomacy + Pike & Blade Merged
« Reply #46 on: September 01, 2010, 06:21:07 AM »
I think it is not part of Pike and Blade but its Diplomacy, I have never seen that error. I have no idea what it is about maybe post it in the bug report in the Diplomacy forum.

Pike and Blade only uses 3 txt files. Troop, party_templates and item_kind1
I am a Millionaire, I am a young Money Millie in aire, tougher than Nigerian chest hair, My Criteria compared to your career just isn't fair. I'm a venereal disease like a menstrual bleed...


̿ ̿ ̿̿̿̿'̿'\̵̿̿\=((•̪●))=/̵̿̿/'̿̿ ̿̿

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Kogara

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Re: Diplomacy + Pike & Blade Merged
« Reply #47 on: September 01, 2010, 07:43:29 AM »
Yes, its probably Diplomacy or Native related. As Tokashi said you should probably stop by the bug report thread for Diplomacy or just Native.
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Tokashi

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Re: Diplomacy + Pike & Blade Merged
« Reply #48 on: September 01, 2010, 02:37:54 PM »
While I am playing again (after 3 weeks of hard programming and work for my final year project), Cataphracts should actually have the new Sarranid Armoured horses, maybe we should update that for the next Diplomacy Merge ?

The have currently the  Heavy Chargers...

What do you think about it ?

It is just for the looks I think ? ;-)
I am a Millionaire, I am a young Money Millie in aire, tougher than Nigerian chest hair, My Criteria compared to your career just isn't fair. I'm a venereal disease like a menstrual bleed...


̿ ̿ ̿̿̿̿'̿'\̵̿̿\=((•̪●))=/̵̿̿/'̿̿ ̿̿

Play Dirty Today and Live Tomorrow

realwiz

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Re: Diplomacy + Pike & Blade Merged
« Reply #49 on: September 01, 2010, 03:05:36 PM »
While I am playing again (after 3 weeks of hard programming and work for my final year project), Cataphracts should actually have the new Sarranid Armoured horses, maybe we should update that for the next Diplomacy Merge ?

The have currently the  Heavy Chargers...

What do you think about it ?

It is just for the looks I think ? ;-)
Good thinking. The devs didn't include the horses for nothing, did they?

Kogara

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Re: Diplomacy + Pike & Blade Merged
« Reply #50 on: September 01, 2010, 04:33:41 PM »
Yeah, if you'd like go for it, test it all out to make everything is OK balance wise and whatnot. I've been meaning to do it since they added them but haven't gotten around to it  :?. If you do, just shoot over the updated file(s) to me. Oh, and make sure the stats are ok on the new horses, I can't recall....
"You can always count on Americans to do the right thing - after they've tried everything else." - Winston Churchill

Onasaki

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Re: Diplomacy + Pike & Blade Merged
« Reply #51 on: September 01, 2010, 11:04:58 PM »
On another note, is Diplomacy 3.1 the diplomacy running in Pike and Blade?
I have two forces by my side;
One's the truth and one's a lie;
Which one's which I cannot tell;
This Enigma is my hell...


"To fall is a quiet thing; but far more terrible, is to admit it." - Darth Treya

Victory is measured in blood; Yours or your enemy's.

As I walk through the valley of the shadow of death; I will fear no evil..

Kogara

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Re: Diplomacy + Pike & Blade Merged
« Reply #52 on: September 02, 2010, 03:39:27 AM »
No its not updated yet, I just now got around to check for updates as I've been very busy today. Expect a release within the hour. (As of 9:37PM CST)
Update postponed, see News in OP for details.


P.S. For future reference, the version number of the merge is directly related to the version of Diplomacy it uses. (i.e. Merge version 3.0 uses DP version 3.0, and so on)
« Last Edit: September 02, 2010, 11:08:00 PM by Kogara »
"You can always count on Americans to do the right thing - after they've tried everything else." - Winston Churchill

Kogara

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Re: Diplomacy + Pike & Blade Merged
« Reply #53 on: September 02, 2010, 11:09:24 PM »
Update to 3.1 inbound, file is being uploaded and I have to edit the OP, but after that we're good to go.

PLEASE read the news section after I've uploaded the link, there will be some important information related to what was wrong.
"You can always count on Americans to do the right thing - after they've tried everything else." - Winston Churchill

Jedar

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Re: Diplomacy + Pike & Blade Merged
« Reply #54 on: September 03, 2010, 12:31:44 AM »
Ehm i have a problem, just fresh installed Diplomacy + Pike & Blade, with old savegame, it runs fine i think, but, i can't just start a new game and don't know why. Sorry to bother :) i will try to get it works, i haven's tried nothing. I wanted just warn about this problem.  (ob patch 1.131, vanilla runs fine and diplo 3.0 + Pike & blade run fine also, problem are with 3.1)



like i said there : http://forums.taleworlds.com/index.php?topic=131243.new#new

Quote
I also have this bug. caused i think from Diplomacy mod o Pike & Blade. With Native no problem, but when i just open the game with new diplomacy mod 3.1 merged with Pike & Blade Mod, i can't start new game, only load old game, with they works perfectly :)  Strange..


EDIT : Ehm solved :)  the problem is in the savegames. Don't ask me why, but i tried renaming the dir "diplomacy" in "Diplomacy new" and i can play and start new game as usual. but if i take savegames from diplomacy, and copy them on savegames diplomacy new dir , problem is still here. So i think it's not the mod but something from previus savegames and new savegames. so. the important thing is that i can play with older savegames and with some tricks start a new game :)
« Last Edit: September 03, 2010, 12:41:56 AM by Jedar »

Gerard Mulder

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Re: Diplomacy + Pike & Blade Merged
« Reply #55 on: September 03, 2010, 12:41:06 AM »
Thanks for all the work! This is my favorite mod at the moment and I really enjoy the new possibilities it offers.

Cheers,

Gerard

Kogara

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Re: Diplomacy + Pike & Blade Merged
« Reply #56 on: September 03, 2010, 02:38:59 AM »
@Gerard: Hey no problem man, its my favorite too. Glad you enjoy!


@Jedar: No idea how or why this happened to you, but I'm glad to hear you found a way to make it work  :?
"You can always count on Americans to do the right thing - after they've tried everything else." - Winston Churchill

possum

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Re: Diplomacy + Pike & Blade Merged
« Reply #57 on: September 03, 2010, 03:38:54 PM »
a bug:

i got knocked out in a battle, my troops managed it to win but i could not end the battle. i got no "press tab to leave" message and when i pressed it anyway i got the message that i can not leave because of the "enemy near" message. i had to quit the game and lost a great victory :(

EDIT:::::........

one more thing: once started, i cant stop a village raid. this forced me to fight a battle i wouldnt fight otherwise.
« Last Edit: September 03, 2010, 04:01:02 PM by possum »

Jedar

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Re: Diplomacy + Pike & Blade Merged
« Reply #58 on: September 03, 2010, 11:39:00 PM »
a bug:

i got knocked out in a battle, my troops managed it to win but i could not end the battle. i got no "press tab to leave" message and when i pressed it anyway i got the message that i can not leave because of the "enemy near" message. i had to quit the game and lost a great victory :(

EDIT:::::........

one more thing: once started, i cant stop a village raid. this forced me to fight a battle i wouldnt fight otherwise.

I had this problem only some days ago, when a strange vaegir horseman started to run to all map and don't attack. Enemies were all infantry and can't get him sliced :D , i had to alt f4 .
Luckily i don't have those problem anymore, fresh installation , patch and mod, started a new game, no problem :) , but 1 thing, why if i die i have to wait the end of the battle and can't press tab to autoresolve? It is normal that i can't retreat because this "enemy near" ? 

possum

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Re: Diplomacy + Pike & Blade Merged
« Reply #59 on: September 04, 2010, 12:05:51 AM »
a bug:

i got knocked out in a battle, my troops managed it to win but i could not end the battle. i got no "press tab to leave" message and when i pressed it anyway i got the message that i can not leave because of the "enemy near" message. i had to quit the game and lost a great victory :(

EDIT:::::........

one more thing: once started, i cant stop a village raid. this forced me to fight a battle i wouldnt fight otherwise.

I had this problem only some days ago, when a strange vaegir horseman started to run to all map and don't attack. Enemies were all infantry and can't get him sliced :D , i had to alt f4 .
Luckily i don't have those problem anymore, fresh installation , patch and mod, started a new game, no problem :) , but 1 thing, why if i die i have to wait the end of the battle and can't press tab to autoresolve? It is normal that i can't retreat because this "enemy near" ?

that is a different problem. you had one enemy left on the battlefield, i killed all of them (my troops started the "cheer" animation) but was not able to end the battle.