Author Topic: ON HOLD - Pike & Blade Merged v3.3.2 (Needs to be updated to 1.143/DP 4.1)  (Read 58631 times)

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Lorn

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Re: Diplomacy + Pike & Blade Merged
« Reply #15 on: August 25, 2010, 10:47:39 AM »
i got the following errors while i was traveling around. was not in a battle and the last battle i fought was nearly a half day ago (maybe more)

(click to show/hide)

guess it will have nothing to do with it but i changed the map size and made the cattle to follow me with tweak mb. everything else is as it was.

I've noticed this as well, but with Diplomacy. I'm pretty sure it has something to do with the patrols, but I am unaware of what it is exactly. As long as no random crashes occur it should be fine.
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Raistlain

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Re: Diplomacy + Pike & Blade Merged
« Reply #16 on: August 25, 2010, 03:04:08 PM »
Just wanted to point out that this mod would be amazing if it was merged with the 23 companions mod for diplomacy. I dont think much needs to be changed and it would allow people to build a stronger faction without having to recruit enemy lords. http://forums.taleworlds.com/index.php/topic,130428.0.html

possum

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Re: Diplomacy + Pike & Blade Merged
« Reply #17 on: August 25, 2010, 04:32:12 PM »
Just wanted to point out that this mod would be amazing if it was merged with the 23 companions mod for diplomacy. I dont think much needs to be changed and it would allow people to build a stronger faction without having to recruit enemy lords. http://forums.taleworlds.com/index.php/topic,130428.0.html

currently you can have 7 companions without getting any conflicts. isnt that enough to start a kingdom?

Raistlain

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Re: Diplomacy + Pike & Blade Merged
« Reply #18 on: August 25, 2010, 05:25:05 PM »
Yes you can start your own faction, but you only hablve 6 companions that are noble. But if you start your own kingdom you would only have 6 lords opposed to the 20+ that each faction has already. That means the only way to match them is to recruit lots of enemy lords which is extremely difficult. This would serve to allow a player to have more lords and still let the enemy factions have all their lords making bigger battle. The new companions are expensive and so dont unbalance anything and dont have tp be used. It offers more options and possibly bigger battles. Having 15-20 lords as opposed to the 6. Plus we keep all the benedits of this mod.

Tokashi

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Re: Diplomacy + Pike & Blade Merged
« Reply #19 on: August 25, 2010, 10:07:58 PM »
The difficult part makes it a lot more fun for me, if it is too easy then I get bored. That is why I love Pike and Blade so much ;-)

Diplomacy makes it a lot easier for you to get Lords for your kingdom, almost too easy for my taste.

For example, I have recruited 3 lords from the Rhodoks Faction, they had castles and when they gone to my side the castle and village were also part of my faction ( it made the Rhodok king very very mad, and it is part of the game ), I got 3 castles without losing 1 troop ;-)

The 20+ companion mod sounds nice and someone can merge it with Pike and Blade + Diplomacy merge but I would not want it to be part of the current merge.

Maybe when Kogara got some more time to do another merge then he can do it but I would rather just play the current diplomacy & Pike and Blade merge
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Caba`drin

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Re: Diplomacy + Pike & Blade Merged
« Reply #20 on: August 25, 2010, 11:43:01 PM »
Diplomacy makes it a lot easier for you to get Lords for your kingdom, almost too easy for my taste.
...
The 20+ companion mod sounds nice and someone can merge it with Pike and Blade + Diplomacy merge but I would not want it to be part of the current merge...I would rather just play the current diplomacy & Pike and Blade merge

This. Fully agree. Nor would I want those oodles of companions in the "native" Diplomacy.



Kogara

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Re: Diplomacy + Pike & Blade Merged
« Reply #21 on: August 26, 2010, 07:09:04 PM »
I currently have no intentions of merging anything else with this particular merge, not to mention, as Tokashi pointed out, I don't have that much time anyway  :wink:. Furthermore, I agree that, as it is, it is already fairly easy to recruit lords now, due to Diplomacy. I do understand the desire for different companions, because the native ones sometimes piss me off, but again, I don't plan on adding those 20+ companions anytime soon, not to mention I feel that's a tad bit overkill, but that's just my opinion.

If you'd like, you can merge it yourself for your own use, I can instruct you on how to do it if need be, just shoot me a PM.

@Possum: Sorry to hear you received such a nasty script error lol, as Lorn pointed out, this would be on the Diplomacy side of things most likely, of which I have no control over. You might want to ask Waihti or the Diplomacy community about it, if it continues to be a problem.
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possum

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Re: Diplomacy + Pike & Blade Merged
« Reply #22 on: August 26, 2010, 08:26:19 PM »
i only got the error once in 256 days now. so i think its nothing game breaking.

a proposal:

instead of adding the new companions you could add the option to turn of the current companion argumentation. this way you could have all of them and noone would leave your party.

EDIT:::.....

anyone playing the mod with the new  (1.130 1.131) patch?
« Last Edit: August 26, 2010, 08:31:57 PM by possum »

Kogara

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Re: Diplomacy + Pike & Blade Merged
« Reply #23 on: August 27, 2010, 06:02:30 AM »
Not everyone would want that, that said, TweakMB already has this feature. I personally just use the "we hang deserters" tweak, but there is also one that makes it so they don't argue at all. (Unless thats greyed out right now?)And sorry if that statement was directed at someone else lol.

About the patch: No, without knowing if its compatible in some fashion or another with this merge (Or more accurately, with Diplomacy), I won't be downloading it until Waihti releases a new version of Diplomacy, which would support the new patch then.
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XSavagus

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Re: Diplomacy + Pike & Blade Merged
« Reply #24 on: August 27, 2010, 07:09:41 AM »
Just wanted to point out that this mod would be amazing if it was merged with the 23 companions mod for diplomacy. I dont think much needs to be changed and it would allow people to build a stronger faction without having to recruit enemy lords. http://forums.taleworlds.com/index.php/topic,130428.0.html

currently you can have 7 companions without getting any conflicts. isnt that enough to start a kingdom?

The problem with the Native companions is that they been around a rather long time now and the game needs new and interesting companions.



If you'd like, you can merge it yourself for your own use, I can instruct you on how to do it if need be, just shoot me a PM.


I think many would be interested in this.
« Last Edit: August 27, 2010, 07:15:14 AM by XSavagus »

shadowrun_lucas

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Re: Diplomacy + Pike & Blade Merged
« Reply #25 on: August 27, 2010, 05:00:38 PM »
Is this mod compatible with OSP Items?

Kogara

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Re: Diplomacy + Pike & Blade Merged
« Reply #26 on: August 27, 2010, 11:05:32 PM »
@Shadowrun_Lucas: I honestly have no idea, I think it might be, lets see if anyone comments as I haven't tested it myself. That said, I don't think there should be any conflicts as long as it doesn't replace any of the native items completely.


@XSavagus: Yes, I agree, I've been playing since .700 beta of the original M&B and the companions are the same as always. But, again, unless there's a pouring out cry for me to do this, I can't justify it right now. Trust me, if I had the time I would just make a second merge that supported that mod, as well as some other popular ones I see people wanting me to add. That said, I don't have that kind of time in my life right now.  We'll see what happens though.

Retroactive-Edit: I may consider simply adding some of these mods during downtime (the time between diplomacy updates) and posting the .txt files, as that would require less time and keeps them optional. But again, we'll see.

Addendum to last edit: I'll add that "you", i.e. people in this community, are welcome to contact me about doing these merges "for me", so I can post them or the text files on this page, with credit to you of course. That way, you get what you want, and I don't have to stretch my limited free time any thinner ;). Just a suggestion.
« Last Edit: August 27, 2010, 11:09:42 PM by Kogara »
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Tokashi

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Re: Diplomacy + Pike & Blade Merged
« Reply #27 on: August 28, 2010, 06:31:42 AM »
It is very easy to merge extra mods with Pike and Blade. I say only merge Pike and Blade with Diplomacy and then people can merge that with what they want. All you need is win merge and a nice cup of coffee.

The other problem I have with the companion mod, it adds also extra troops. The whole idea of Pike and Blade is to give a nice balance in the game between the factions, now this companion mod gives extra troops, not just companions that can become Lords. This will affect the balance of the game.

Nope, keep this mod just like it is ;-) If you want it then it should be added by yourself
« Last Edit: August 28, 2010, 06:39:08 AM by Tokashi »
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Kogara

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Re: Diplomacy + Pike & Blade Merged
« Reply #28 on: August 28, 2010, 08:39:51 AM »
I agree that this merge should be kept "pure". Like I said, I'd be willing to post the .txt files for other mods if people wanted them bad enough, but they'd probably have to do the merging themselves, which isn't hard.

So this companion mod adds extra troops? I confess I haven't had time to look at it so I had no idea. (Yes, I will beat the "no time" horse to no end, because its true lol) If this is true, then there is definitely no way in Calradia that I'd make a merge including that, it would mess up the upgrade paths on top of it, not to mention the balance, as Tokashi said. It would have to come from someone else in this community, and I'd gladly post it on this page in the OP, as long as it was completely functional and all that. 

Edit: News....see OP.
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Kogara

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Re: Diplomacy + Pike & Blade Merged
« Reply #29 on: August 28, 2010, 10:36:57 PM »
New Version uploaded!!!

(If you don't see it, give it a minute, I might be editing the OP)

Edit: Ok, link is up, sorry that took so long, I got carried away with the editing :D
« Last Edit: August 28, 2010, 10:47:03 PM by Kogara »
"You can always count on Americans to do the right thing - after they've tried everything else." - Winston Churchill