Author Topic: Valley of Swamps [1.6 for 3.5B]  (Read 15869 times)

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CalenLoki

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Valley of Swamps [1.6 for 3.5B]
« on: August 03, 2010, 08:27:45 PM »
It's a thread for outdated map version (v.3.5B)
For most recent version (v.4beta4) go here:
http://rccclan.com/index.php?/topic/55-map-valley-of-swamps-pw4beta4-not-for-public-download/




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Weapon classification:
T1=available everywhere
T2=available in castle, forts and TWHQ
T3=available in castle only
T4=available on GAAF
(click to show/hide)

Suggestions, constructive criticism, bug report and ass kissing always welcome

Big thanks to Artifex/Alastair for adding a lot of nice stuff to the map
« Last Edit: July 15, 2012, 11:15:23 PM by CalenLoki »
In pace forum leones, in bello warband cervi...
Patrick Tamir O'Shawarashtahan. Leader of the Irish Republican Mujahedin.
:D :lol:

Bgfan

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Re: Valley of Swamps [WIP MAP]
« Reply #1 on: August 03, 2010, 09:14:20 PM »
Interesting enough... mind putting up a few screenies?

Comrade Temuzu

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Re: Valley of Swamps [WIP MAP]
« Reply #2 on: August 03, 2010, 10:52:27 PM »
Yeah, a few screenys would be nice.

CalenLoki

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Re: Valley of Swamps [WIP MAP]
« Reply #3 on: August 03, 2010, 11:20:13 PM »
Some screenshots added... But better just download map and check yourself
In pace forum leones, in bello warband cervi...
Patrick Tamir O'Shawarashtahan. Leader of the Irish Republican Mujahedin.
:D :lol:

artifex

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Re: Valley of Swamps [WIP MAP]
« Reply #4 on: August 03, 2010, 11:21:44 PM »
HOLY ****. <3 You sir, are full of win.

Sir Varik Bluvard IV
The House of Bluvard

Splintert

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Re: Valley of Swamps [WIP MAP]
« Reply #5 on: August 03, 2010, 11:29:17 PM »
looks pretty good, remember not to add too much scenery

AKA An_Admin, Skahr, Ivalis, Strange_Wanderer, Ala_Hakem, Taurus_Verres_Triarius, Abul_al_Khayr, Arccosine, Ytri, Lerath_of_Rivacheg, Sly_Pilgrim, Splintert_NAPW and GA_Splintert
"Giving the people what they want doesn't work if the people are retards...." - Droznig

CalenLoki

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Re: Valley of Swamps [WIP MAP]
« Reply #6 on: August 03, 2010, 11:51:28 PM »
I know - that's the reason why there will be only one town, and also a lot of swamps and mountains (they consume less resources than forests and give similar or even greater cover for infantry)
In pace forum leones, in bello warband cervi...
Patrick Tamir O'Shawarashtahan. Leader of the Irish Republican Mujahedin.
:D :lol:

Comrade Temuzu

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Re: Valley of Swamps [WIP MAP]
« Reply #7 on: August 04, 2010, 12:17:30 AM »
Is it just me, or is the city on air?

CalenLoki

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Re: Valley of Swamps [WIP MAP]
« Reply #8 on: August 04, 2010, 12:44:33 AM »
Have you copied terrain code? Or maybe you're talking about all holes and tunnels below? :D
In pace forum leones, in bello warband cervi...
Patrick Tamir O'Shawarashtahan. Leader of the Irish Republican Mujahedin.
:D :lol:

Lord_Tecor

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Re: Valley of Swamps [WIP MAP]
« Reply #9 on: August 04, 2010, 12:56:43 AM »
I havnt tried it yet but I look forward to it :)

Comrade Temuzu

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Re: Valley of Swamps [WIP MAP]
« Reply #10 on: August 04, 2010, 12:59:09 AM »
Have you copied terrain code? Or maybe you're talking about all holes and tunnels below? :D
Done what now? I was talking about the screenshot.

Narthir

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Re: Valley of Swamps [WIP MAP]
« Reply #11 on: August 04, 2010, 01:04:17 AM »
Well done on the map! It looks good, especially the town, and everything seems to be placed perfectly! I'd love to see this go into every PWMod servers' rotation.

CalenLoki

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Re: Valley of Swamps [WIP MAP]
« Reply #12 on: August 06, 2010, 12:07:14 AM »
I decided that map is too big to be detailed by one person without dying of boredom, so I ask community for help. Only reward is having your own place in game, and also possibility to place your banner there.
Rules are simple - post which place do you want to fill, than after my post you can start editing it. Post when you finish.

Places to do:
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1. Small village with merchant camp (swadian theme)
 - no fortification
 - ale_sell
 - leather_buy
 - swadian weapon market
 - jousting ground

2. merchant camp (khergit theme)
 - no fortification
 - velvet_sell
 - leather_buy
 - khergit and vaegir weapon market

3. merchant camp (nord theme)
 - no fortification
 - ale_buy
 - velvet_sell
 - mprd weapon market

4. swamp camp
 - light fortification
 - beds & water for horses

5. winter mountain camp
 - light fortification
 - beds & water for horses

6. summer mountain camp
 - light fortification
 - beds & water for horses

7. crossroad tavern (mainly interior)
 - beds & water for horses
 - tavern brawl equipment
 - staffs for travellers

8. town tavern (interior)
 - beds & water for horses
 - tavern brawl equipment
 - staffs for travellers

9. mine
 - iron_mine (duh)
 - lot of corridors
 - road through (from one main entrance to another)
 - hidden entrance from mountains
 - pickaxe for miners

10. village

11. fishing village

12&13. mountains

(blue ciecles) other places
 - hideouts
 - camping places
 - ambush places
 - ruins
...
In pace forum leones, in bello warband cervi...
Patrick Tamir O'Shawarashtahan. Leader of the Irish Republican Mujahedin.
:D :lol:

monsterfurby

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Re: Valley of Swamps [WIP MAP]
« Reply #13 on: August 06, 2010, 12:14:04 AM »
I love it! Finally a map that is less formulaic and more thematic!


You're not speaking to King Harlaus, unless your foot's in his food.

Sarashi

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Re: Valley of Swamps [WIP MAP]
« Reply #14 on: August 09, 2010, 11:36:40 AM »
I would like to have a small castle with 3 little towers which are accessable over bridges or underground, is that possible?
Like it has stables, a small dining room, armory, place to sell leather+velvet and you can buy ale there, it should be like the green castle but with those 3 towers or sth.