Mount&Blade: Warband > Blood and Steel [B]

Normal difficulty?

(1/1)

levache:
I have been playing a peasant revolution lately. Good AI, full damage, 120 battlesize (weakish comp, w/e)... 98% difficulty. Global difficulty normal. Day 40. I'm level 17, own Alburq castle and Dhirim... I can bring an army of 300+ with me, and take 45 prisoners at a time (which usually sell for 10-20k denars). The revolution seems to be an unstoppable horde!...

Note I'm not being a crazy rambo character with heavy armor (most of it is leather, strength = 9...), and I haven't used any cheats...

I suppose I'll go onto mommy difficulty once I get bored of this and restart the revolution :P... Hopefully it is really more difficult? I suppose all I'm trying to say is perhaps the economy is a little unbalanced/fast... ransoming is easy and very profitable regardless of class, and once you get fiefs they bring in MAJOR revenue... enough to support very large armies... (relative to native).

BHunterSEAL:
It seems to be easier to kill, but also easier to get killed. I think if you're already an experienced M&B player this mod is a little easy because you're already skilled enough to kick ass--this seems especially so as an archer given the tweaks he made--but it definitely goes both ways. I think this is a more "action-oriented" Warband: I kill more but I die more.

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