Yeah, there is plenty of evidence that women led armies, too, occasionally, and some of the Italian city-states even raised whole units of women at one point.
Anyhow, addressing another bit:
I happened upon a companion editing system that allowed you to set your companion's weapons to preset:
eg. slot 1: 1hand.
slot 2: bow.
slot 3: bow ammunition.
slot 4: throwing weapon.
Thus they would automatically upgrade their weapons as required when new ones were encountered
Have you considered adding this?
That's already in the code, but I don't use it, quite deliberately; I am pretty much of the opinion that the
last thing I want is code that attempts to auto-optimize weapons for Companions, because it would be difficult to generate a good result consistently without a lot of data-entry on my part. The system basically just goes by cost by default, and as anybody who plays this mod knows, cost alone is not a reliable determinant of weapon power, just relative strength of the weapon in a given branch.
So, for example, you've got a high-AGI character like Klethi, and you've given her a fast mace and a light, fast shield; a more-expensive mace might be considerably slower or have a different level of reach; it isn't necessarily superior for opti-maxing Klethi.
I was fairly reluctant to introduce that kind of auto-management in the first place; it took a lot of debugging and some behind-the-scenes Python hackery to get it working like it currently does, where there are male and female gear lines and males don't ever pick female gear, nor do females replace female headgear with male headgear even if it's more expensive, so that people can make their girls look different than the men in combat and conversations whilst still enjoying the fruits of taking other people's stuff.
I'm not keen on trying to develop a system that does all of the same patterns for weapons.
For example, throwing axes and bwangas are basically the same thing, under the hood, but they aren't anything like the same, in terms of player perception of them. Trust me, I'll get whining from a lot of people if their "Norse" troops suddenly start using "African" or "weird" (most of the trolls can't even bothered to know that a bwanga is a real-world, historical object, ofc) weapon.