For this particular release, we focused on three things. The first was led by MitchyMatt and [email protected]. Their goal was to overhaul the art assets and improve upon them.
They have done an excellent job in providing exciting and innovative eye candy to the game that increases immersion and wonderment. Masterful work gentlemen! The second thing was to freshen up the overall experience to make it seem "new". Snouz
led this endeavour with creating a new Graphical User Interface and adding additional 2d pictures and artwork. Parallel in this development is mniezo
who wanted to add to the music tracks to give a more uplifting and fresh experience. Both have exceeded expectations in their endeavours... great work guys! The third was to delve into the initial game design and change the beginning aspects of play to make it more fun and interesting.
Over the years I have listened to the positive comments (thank you!) and also to the negative comments (very useful) of our players and community.
Mostly the negative comments had to do with the tediousness of the grind. This aspect of play is what I wanted most to counter in this release. This led me to build upon the first two endeavours and expand the possibilities of encounters, and add additional and immersive content that is usually consumed at the beginning phases of play. Furthermore, I expanded the minor lore of the game to make the opening game much more enjoyable.
Additionally, at the suggestion of the community of players, we added a few often asked for features. For example, female/male knighthood orders and updated map icons (thanks Snouz
The end result is this next version of Prophesy of Pendor 3.7.
As a personal note I would ask you all to consider and think about for a moment what has happened here.
A group of people, united in a common goal, from different parts of the world and from different nations, speaking different languages, came together to create this body of work.
We did it for the love of our craft and to work together as a team to accomplish something meaningful.
It is a gift to you, our players, for this holiday season as a small reminder that good things can and do happen.
In these uncertain times we collectively face in our world, I would ask, humbly, that we remember this.
Great things can happen if we try and believe that we can.