Author Topic: The role of roleplay in PWMod  (Read 1882 times)

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King Harkinian

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Re: The role of roleplay in PWMod
« Reply #30 on: July 26, 2010, 02:59:59 AM »
At least there is a local chat feature, which I already like a lot. Also, thanks a lot for the advice everyone. I guess I'll just have to play myself to find out.

I have read through a few of the player anecdotes and for some reason can't help thinking of the novella "Sandkings" by George R. R. Martin ( http://en.wikipedia.org/wiki/Sandkings_%28novelette%29 ) - mainly due to sentences like "The king of Red felt threatened by Blue and attacked them" or the like. Sounds like we are talking about the story's semi-sentient ant tribes. Come to look at it this way, as sort of a virtual human ant farm, I can't wait to become a part of that  :mrgreen:

PS: Don't worry, randoming is not in my nature.

Oh yeah, Sandkings! That's a great short story, albeit extremely creepy and disturbing. Come to think of it, the RP here is pretty much Sandking-level, I wonder who's watching us fight? :P
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Xanmyral

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Re: The role of roleplay in PWMod
« Reply #31 on: July 26, 2010, 03:08:39 AM »
At least there is a local chat feature, which I already like a lot. Also, thanks a lot for the advice everyone. I guess I'll just have to play myself to find out.

I have read through a few of the player anecdotes and for some reason can't help thinking of the novella "Sandkings" by George R. R. Martin ( http://en.wikipedia.org/wiki/Sandkings_%28novelette%29 ) - mainly due to sentences like "The king of Red felt threatened by Blue and attacked them" or the like. Sounds like we are talking about the story's semi-sentient ant tribes. Come to look at it this way, as sort of a virtual human ant farm, I can't wait to become a part of that  :mrgreen:

PS: Don't worry, randoming is not in my nature.

Oh yeah, Sandkings! That's a great short story, albeit extremely creepy and disturbing. Come to think of it, the RP here is pretty much Sandking-level, I wonder who's watching us fight? :P
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Ferago

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Re: The role of roleplay in PWMod
« Reply #32 on: July 26, 2010, 06:57:49 PM »
I prefer to talk in local if I can but that's not only possible and HOLY HELL can local get spammy if 4 guys are asking you what to do and you're trying to talk to the whole army and FAK STOP TYPING AND JUT LISTEN YOU STUPID SOLDIERS. Fk it, just hang them all, seargant. I'm going back to riding randomly around.

Ya I got of got away from this mod because whenever I play, all the factions are pretty much wandering aimlessly, and everyone is spamming the chat/whining that some guy killed them.

Frosty

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Re: The role of roleplay in PWMod
« Reply #33 on: July 26, 2010, 07:01:21 PM »
I prefer to talk in local if I can but that's not only possible and HOLY HELL can local get spammy if 4 guys are asking you what to do and you're trying to talk to the whole army and FAK STOP TYPING AND JUT LISTEN YOU STUPID SOLDIERS. Fk it, just hang them all, seargant. I'm going back to riding randomly around.
and everyone is spamming the chat/whining that some guy killed them.

Agreed
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moisesjns

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Re: The role of roleplay in PWMod
« Reply #34 on: July 26, 2010, 07:03:42 PM »
or get on barrie server...unless ur eastern european since server is in east  coast usa, good rping and dont worry bout unarmed randomers they get kicked and are warned, also theirs plenty of role playing mostly with gold being a jihadist army against the infidel whites. oh and u should really get on ventrilo its 2mb when installed and it allows the server to be a lot funner as theirs less chat clogging up the right screen even if u dont have a mic other ppl do and u will know what our plan is without the other teams knowing.

Chinchy

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Re: The role of roleplay in PWMod
« Reply #35 on: July 27, 2010, 04:27:31 AM »
or get on barrie server...unless ur eastern european since server is in east  coast usa, good rping and dont worry bout unarmed randomers they get kicked and are warned, also theirs plenty of role playing mostly with gold being a jihadist army against the infidel whites. oh and u should really get on ventrilo its 2mb when installed and it allows the server to be a lot funner as theirs less chat clogging up the right screen even if u dont have a mic other ppl do and u will know what our plan is without the other teams knowing.

Yes its definitely funner lol. But for real the local chat restriction thing sounds good I think I'm going to have an event were you can only type local chat to communicate i will enforce it with a warning and a kick as usual