Well the dragonslayer will block-crush and knockdown now. So that is awesome. Might not have to monkey around with trying to stop the bots from blocking anymore. This also allows me to tweak boss weapons so that they CAN block the dragonslayer.
Right now having a hell of a time getting the bloody map to load keeps CTD
. I cut formations, extra arrays, and spearwall from the first port. But so far everything is compiled properly. I am a little worried that the scenes might not be fully compatible but haven't had a chance to test.
There is a new operation that allows me to make proper grenades for Gutts(check the 1866 mod to see a good example). I might be able to clean up the cannon script too.