Author Topic: Song of Taliesin II: June Preview (Pictish village pg.3)  (Read 10963 times)

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El Perro Finlandes

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Re: Song of Taliesin II: June Preview
« Reply #15 on: June 28, 2010, 04:41:54 PM »
Staff-sling? Now I've heard all.
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Geren

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Re: Song of Taliesin II: June Preview
« Reply #16 on: June 28, 2010, 04:43:37 PM »
Quote
No, it won't be ported to Warband, sorry.

Ah, damn...If only I haven't screwed up my M&B :? Gotta fix it somehow, 'cause this looks like worth the download :)
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Rallix

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Re: Song of Taliesin II: June Preview
« Reply #17 on: June 28, 2010, 05:03:16 PM »
I find myself salivating...

trueten

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Re: Song of Taliesin II: June Preview
« Reply #18 on: June 28, 2010, 05:53:25 PM »

Kolba

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Re: Song of Taliesin II: June Preview
« Reply #19 on: June 28, 2010, 05:58:42 PM »
These cudgels are much more queiter than vuvuzelas.  :wink:

Rule zum Rabensang

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Re: Song of Taliesin II: June Preview
« Reply #20 on: June 28, 2010, 05:59:15 PM »
glad they are...

Idibil

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Re: Song of Taliesin II: June Preview
« Reply #21 on: June 28, 2010, 06:01:40 PM »
Nice, Kolba!!!

Northcott

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Re: Song of Taliesin II: June Preview
« Reply #22 on: June 28, 2010, 07:04:05 PM »
Looks like there's some great new touches to the mod.

Minor things which jumped out at me: Beorn looks like he comes from north Africa.  Drusus, not so much. Perhaps switch the faces around?

The shields: When raised, they cover the character's faces entirely.  If the 'ready' position of the shields is completely obscuring vision, they'll prove problematic.

Gotz von Berlichgen

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Re: Song of Taliesin II: June Preview
« Reply #23 on: June 28, 2010, 07:27:52 PM »
Admirable progress Kolba!
Looking forward to v2.0 with renewed excitement.
My compliments and respect for the work put in by you and the SoT team.
IRON FIST/Deutscher Ritter

TheArmourer

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Re: Song of Taliesin II: June Preview
« Reply #24 on: June 28, 2010, 07:51:57 PM »
At the risk of being annoying:
I have a few questions.
  • Will the shields be stronger? So a seax(belt knife, if you don't know) won't be able to destroy them?
  • Will the map have more uncrossable streams, and better or less bizzare terrain?
  • Will there be more low-end bandits?
  • Will there be a more uniform collection of weapons(e.x. javlins always have three)
  • Will spear combat be improved?
  • And will the cities and castles be made as "Celtic" to match the time period?

Thanks for answers.
The Armourer

Kolba

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Re: Song of Taliesin II: June Preview
« Reply #25 on: June 28, 2010, 08:02:57 PM »
1. Shields won't be stronger, but weapons stats will be rebalanced.
2. No uncrossable streams, no bizzare terrain.
3. Yes.
4. Yes.
5. Yes.
6. Yes.

Vestinus

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Re: Song of Taliesin II: June Preview
« Reply #26 on: June 28, 2010, 10:19:30 PM »
I would like to see it soon on warband...also for multiplayer.... :roll:
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Palestine

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Re: Song of Taliesin II: June Preview
« Reply #27 on: June 28, 2010, 11:02:22 PM »
thank for info Kolba. Some very beautiful meshes are around. This really looks good.

chaos marine

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Re: Song of Taliesin II: June Preview
« Reply #28 on: June 29, 2010, 01:26:44 AM »
looks really promising, keep up the good work.
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Von Krieglitz

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Re: Song of Taliesin II: June Preview
« Reply #29 on: June 29, 2010, 08:02:51 AM »
Wow! awesome!
one hundred quests! and so many features! I am too afraid to guess the time you have spend!
Will you release the source of your mod?
The sling look amazing also. Are they using a special animations? Are they replace the firearms, I mean, have you used the firearms flags for them in your code?
The axe look too heavy in my opinion too, but I am not a specialist. The jackets are beautiful!
Good luck for your mod, I am impatient to test it...