Thanks! What about this?
Also, who are the Lords in different tiers? Is it correlated with renown? I imagine Klargus and Haringoth are, probably, in tier 4 since they field a lot of soldiers and are pretty good on the battle field (not that it helps them anyway
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Just giving a pointer to the module system file name/line range would suffice.
In module_troops, see the lord definitions beginning with "knight_1_1" (for knight-kingdom #1-knight/lord #1)
Also, what exactly does tactics influence for Lords? Battle autoresolution (e.g. when they fight without me)?
Figures into battle advantage for fights against you, to determine how many troops each of you get.
But, no it isn't used in game_event_simulate_battle or the auto-resolve fight without the player. Both are a pretty basic calculation based on relative party sizes and troop levels.
Sorry for posting this question again, maybe this time someone will find the solution:
Is there any way to convince the lord who I've already once tried to convince (and failed) to join me? Every time I try to talk with him about that he replies "I'm tired by politics, can we talk about this later"? I once waited about two months, but he still didn't want to hear a word about joining me. Has anyone else had situation like this earlier? He has a city, two castles and 100% good relationship with me.
The first time you ask and fail, you set the lord's slot_troop_intrigue_impatience to 500 (if you only ask them to talk and they don't want to, it gets set to 100). This value decreases 5 every day and must be <100 to talk to them. So, they need to lose 400 points...divided by 5...is 80 in-game days you need to wait.