Author Topic: Narf's Transitional Armour Pack (Updated 07/19/10)  (Read 104056 times)

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Merlkir

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Re: Narf's Transitional Armour Pack
« Reply #45 on: June 16, 2010, 10:07:29 AM »
Sorry man, but those pics don't do them right. :/ An out-door scene would be better and more natural graphics as well.

Wow some of you guys on this forum have nothing to say ! These shots are just there to show maxium details, the lights in the taverns help showing bumps on models. I did not intend to make realistic natural screenshot of ingame to please your sense of realism  :D

If you wanted to make them look like shit - congratulations! You succeeded.

oguznord

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Re: Narf's Transitional Armour Pack
« Reply #46 on: June 16, 2010, 10:14:55 AM »
hahaha ^

thats talent! great works!!

Lucke189

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Re: Narf's Transitional Armour Pack
« Reply #47 on: June 16, 2010, 02:18:40 PM »
Superb work!

FrisianDude

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Re: Narf's Transitional Armour Pack
« Reply #48 on: June 16, 2010, 03:14:58 PM »
Wow some of you guys on this forum have nothing to say ! These shots are just there to show maxium details, the lights in the taverns help showing bumps on models. I did not intend to make realistic natural screenshot of ingame to please your sense of realism  :D
I tend to look at the .dds textures themselves to see all the details. :P
Nords ruled by King Ragnar, Khergits ruled by Sanjar Khan, Rhodoks ruled by King Graveth, Swadians ruled by King Harlaus, Vaegirs ruled by King Yaroglek. All those peoples live, fight, and die in the continent of Calradia. The Nords and Rhodoks field solely infantry and archers, the Swadians and Vaegirs have infantry, archers and cavalry and the Khergit field almost exclusively cavalry. No such things as "infarty" or "calvary" exist. Play Vikingr!

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Re: Narf's Transitional Armour Pack
« Reply #49 on: June 16, 2010, 03:44:51 PM »
Wow some of you guys on this forum have nothing to say ! These shots are just there to show maxium details, the lights in the taverns help showing bumps on models. I did not intend to make realistic natural screenshot of ingame to please your sense of realism  :D

Indoors scenes don't load bump maps the right way...
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Grumph

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Re: Narf's Transitional Armour Pack
« Reply #50 on: June 16, 2010, 08:02:39 PM »
Sorry man, but those pics don't do them right. :/ An out-door scene would be better and more natural graphics as well.

Wow some of you guys on this forum have nothing to say ! These shots are just there to show maxium details, the lights in the taverns help showing bumps on models. I did not intend to make realistic natural screenshot of ingame to please your sense of realism  :D

If you wanted to make them look like shit - congratulations! You succeeded.

I lol'd.

Amazing work, right there at page 1.
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OL 512

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Re: Narf's Transitional Armour Pack
« Reply #51 on: June 16, 2010, 09:23:18 PM »
Awesome! I was looking for something like that! To put some plates in the game, you know?

Very nice! :D

Von Krieglitz

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Re: Narf's Transitional Armour Pack
« Reply #52 on: June 16, 2010, 11:03:45 PM »
There are really the better meshes and textures I've ever seem in M&B. Your packs are a divine gift for all the modders. Thank you a lot, and ... don't stop!
I have edited some of them in order to do heraldic armors with tableau material, the results are nice...

johncage

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Re: Narf's Transitional Armour Pack
« Reply #53 on: June 16, 2010, 11:37:31 PM »
i think the leather shoe component is the best foot item i've ever seen. i crossbred the leather greave with mail chausses:

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Narf of Picklestink

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Re: Narf's Transitional Armour Pack
« Reply #54 on: June 17, 2010, 12:30:43 AM »
Well, I don't intend to stop... But my output will be very low.  I'm too busy to really crank the models out anymore. 

I am working on a project I'd put down for a while.  I could use some advice, though.  It's going to be based on the Churburg #13 armour, and I inted to give it some fancy trim etc.  If there are any historians around, maybe you could help me decide what the fauld/hips should look like.  Here's where I'm at:

(click to show/hide)

Remember it's only a wip- the uvs aren't even done yet, let alone the diffuse.

The Churburg #13 armour has only mail covering the hips.  I thought it would be cool to do something more like this:
(click to show/hide)

I have found a couple photos of repros like that, but I'm not sure how historically accurate it is.  Anyway, if I go with that, should there be an arming garment, or some kind of coat, over the mail on the hips and/or upper body?  As it is, the mail over the ass looks kinda boring, I think.

The other option I'm considering is this:
(click to show/hide)

Which I believe is a fauld made of leather-covered plates (that's pretty much how the whole armour will look after it's textured, btw).  The only thing I wonder about that, is how it looks in the back (ie how it does up, etc).

Any advice would be appreciated.
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Kohlrabi

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Re: Narf's Transitional Armour Pack
« Reply #55 on: June 17, 2010, 12:59:38 AM »
I can't give you any advice, but I'll surely give you appreciation! :)

Why not include both models - Both the screenshot #2 & #3 faulds?
Most of the model and texture can be used even if you do two variants.
I do understand the extra you'd have to spend though, so finish whichever you like the most.


ShenJingBing

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Re: Narf's Transitional Armour Pack
« Reply #56 on: June 18, 2010, 01:04:26 AM »
I love this armor, Thanks NArf.  This is for you .  http://www.youtube.com/watch?v=8uxbHAE0ED0

This is what happens when Swadia has some economy issues and resorts to hiring the local banditry / peasantry .  Sorry about the bad quality video.
« Last Edit: June 18, 2010, 01:06:58 AM by ShenJingBing »

Narf of Picklestink

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Re: Narf's Transitional Armour Pack
« Reply #57 on: June 18, 2010, 01:10:31 AM »
Thanks for all the love  :D

For anyone who may care, I think I've pretty much decided how the new plate armour will look:
(click to show/hide)

The mail over the body may end up being covered by a jupon, but either way, that's about how it's going to look.
I have as much authority as the Pope, I just don't have as many people who believe it. –George Carlin

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simontotalwar

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Re: Narf's Transitional Armour Pack
« Reply #58 on: June 18, 2010, 02:56:55 AM »
Thanks for all the love  :D

For anyone who may care, I think I've pretty much decided how the new plate armour will look:
(click to show/hide)

The mail over the body may end up being covered by a jupon, but either way, that's about how it's going to look.

Great work, i believe the jupon would be better than plain chainmail.

lilyeti

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Re: Narf's Transitional Armour Pack
« Reply #59 on: June 18, 2010, 03:00:29 AM »
First of all, the items look great.

I downloaded the file, and overwrited the files in my native folder.

When I start up the game, it crashes and I get this error.



I downloaded the new official patch, mabey it's incompatible with this pack?