Author Topic: AGE of CHANGE II :Progress Reports  (Read 89326 times)

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doc82nd

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AGE of CHANGE II :Progress Reports
« on: June 10, 2010, 08:42:54 AM »

    Progress Reports..



                                                                                                                                                                         
Our goal is to create a modification that includes a list of neccessary modifications, while keeping to the goal of a mod that is challenging yet fun at the same time. The mod will follow Zimke's vision of an amazing mod, and we will be lookin forward to suggestions as we release more on the progress of the mod.

Progress reports;

20. July
http://forums.taleworlds.com/index.php/topic,118706.345.html

12.July
http://forums.taleworlds.com/index.php/topic,118706.330.html

06.July
http://forums.taleworlds.com/index.php/topic,118706.315.html

01.Jun
http://forums.taleworlds.com/index.php/topic,118706.285.html

04.May
http://forums.taleworlds.com/index.php/topic,118706.255.html

29.April
http://forums.taleworlds.com/index.php/topic,118706.255.html

4.April
http://forums.taleworlds.com/index.php/topic,118706.240.html

15.March
http://forums.taleworlds.com/index.php/topic,118706.225.html

etc..
« Last Edit: June 28, 2012, 05:24:50 AM by Zimke Zlovoljni »

Mohamad

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Re: Age of Change II- A new start with a full feature list. 6/10
« Reply #1 on: June 10, 2010, 12:50:09 PM »
Interesting, I will be looking forward toward testing your products.

NaimaR

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Re: Age of Change II- A new start with a full feature list. 6/10
« Reply #2 on: June 10, 2010, 01:28:29 PM »
Welcome to the team! :)
Looking forward to see what wonders you can create!

"Gunpowder, and full-plate armour, and muskets! Oh, my!"

Nydes

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Re: Age of Change II- A new start with a full feature list. 6/10
« Reply #3 on: June 11, 2010, 12:52:05 PM »
That's a tall order to fill airborne :)

Nodscouter

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Re: Age of Change II- A new start with a full feature list. 6/10
« Reply #4 on: June 11, 2010, 01:20:36 PM »
I want this now! Any idea on when it's getting released? Not asking for a specific date, just a general idea. Also, could I sign up as a tester somewhere?
80% of the shots you post are of scores or naked men.
OH!  I get it!  He's trying to tell us he wants to score with naked men!

NaimaR

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Re: Age of Change II- A new start with a full feature list. 6/10
« Reply #5 on: June 11, 2010, 08:26:10 PM »
Who quit? :O

Edit:
Oh, Possut.
Well... Damn. >_<
« Last Edit: June 11, 2010, 08:28:14 PM by NaimaR »

"Gunpowder, and full-plate armour, and muskets! Oh, my!"

doc82nd

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Re: Age of Change II- A new start with a full feature list. 6/10
« Reply #6 on: June 11, 2010, 08:43:11 PM »
not to mention we are rebuilding the mod from the mod system...
Its going to be fun :)

daemon1129

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Re: Age of Change II- A new start with a full feature list. 6/10
« Reply #7 on: June 12, 2010, 01:21:21 PM »
Not here to rush you guys, but when can I expect AOC2 out?  No need to promise anything, just curious about an ETA.  Looking forward to this BTW.

doc82nd

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Re: Age of Change II- A new start with a full feature list. 6/10
« Reply #8 on: June 12, 2010, 01:43:58 PM »
It will come in due time.
We are re-writing the whole mode with one coder, and Zimmky won't accept anything but high-quality textures so it's going to be a minute. But I should have a beta release without textures, just to make sure the scripts/features are working correctly.

Daergarz

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Re: Age of Change II- Progress Report 6/12
« Reply #9 on: June 13, 2010, 09:04:03 AM »
Very impressed by today's update, that's a fair amount of work in a short timespan. Looking forward to breaking the first release.

Nodscouter

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Re: Age of Change II- Progress Report 6/12
« Reply #10 on: June 13, 2010, 12:55:48 PM »
By the way, with new formations and such, could you perhaps implement a command to make everyone only shields(With a counter of course) and another one for firing only one volley with your archers? I have never modded M&B so I have no idea if this moddable or not.
80% of the shots you post are of scores or naked men.
OH!  I get it!  He's trying to tell us he wants to score with naked men!

doc82nd

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Re: Age of Change II- Progress Report 6/12
« Reply #11 on: June 13, 2010, 04:15:04 PM »
@Daergarz

Thank you, I just have a  lot of spare time on my hands right now, and the rest of the summer.
Taught myself the module system and python in 2 days. I'm actually pretty impressed :) haha jk

@Nodscouter
Hopeflly hte new AI system i am going to implement will allow your infantry to form ranks based upon level and equipment - so obviously the shielded guys will go first.

It's pretty sweet, Just having to convert it to warband has been the problem

Nodscouter

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Re: Age of Change II- Progress Report 6/12
« Reply #12 on: June 13, 2010, 04:31:29 PM »
I'm afraid you didn't answer my question. I asked if you could add a command to have the soldiers with shields raise their shields and have them there until another command was shouted to lower their shields. I also asked if you could add a command to make archers only fire once and then hold their fire until ordered otherwise.
80% of the shots you post are of scores or naked men.
OH!  I get it!  He's trying to tell us he wants to score with naked men!

doc82nd

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Re: Age of Change II- Progress Report 6/12
« Reply #13 on: June 13, 2010, 04:53:16 PM »
Oh i'm sorry, i didn't understand.

But Im sure there is a way, but the AI raises shields automatically, when fired upon... But i dont think there is anything quite like the 'turtle' formation you are thinking of, or a line with raised shields.

It would be an intersting feature, i will def look into it.

And sorry for the mis-communication I just woke up :)

Nodscouter

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Re: Age of Change II- Progress Report 6/12
« Reply #14 on: June 13, 2010, 06:36:58 PM »
I think you're still waking up, as I also had another question. Please don't misinterpret this as me being rude, I just want answers to my questions. Also, the AI doesn't automatically raise their shields when they get fired upon I think. I've seen a large force with shields running against my pure archer/gunner army and refusing to raise their shields. Also on the shield thingy, what I was thinking was that they would NEVER lower their shields while the command is up, even when right in front of the enemy. Sorry if I'm annoying with asking it over and over again, but this mod is so pure awesome that I want it now!
80% of the shots you post are of scores or naked men.
OH!  I get it!  He's trying to tell us he wants to score with naked men!