Basicly this is a multi option variety items mod for Mount and Blade Warband single player aimed at people new to the game.
I have tried my best to give comprehensive instructions for adding these newly compiled items to the game, sorry if the instructions come accross as patronising, i'm as new at this as you may be.
In the chocolate box folder you will find four folders named after each of the original artist. Open each folder you want and follow the instructions
The items stats have been balanced so as to try not to be game breaking. They are simply to add variety
(NB if you want to remain closer to the 13th Century feel of Warband, you may want to leave out Narfs armour but it's up to you)
Total item count of all four files is 37 and yes they should all work together if you want to.
No need to overwrite any existing items!
They should also currently work alongside thick 1988's excellent variety pack as they do in my game but i can't garauntee that they will work with other mods.
I haven't worked out how to do screens yet so check spoiler for details.
Anyway all the original meshes and textures are from Open Sourced Material by Faradon, Narf, Talak and RR_Raptor65 from the taleworlds forums.
All the credit should go to them for making their excellent work available to the community. If i have inadvertently left someone out of the credits please PM me and i'll add you asap. Thankyou also to those in the community who took the time to encourage my efforts.
Happy modding
The chocolate box (first layer) Download
http://www.mbrepository.com/file.php?id=1891
The second layer is here!!!!!
Credits this time go to Dejawolf and Maw from the taleworlds forums for meshes and textures.
Some re-colouring and re-texturing done by my good self. (shields look a little too shiny maybe? but i'm still learning).
Total item count 24 All compatible with my other variety mod and thick1988's item variety pack.
This mod is in the same format as my previous items mod, as a small note, the folder titled "Dejawolf helms late" is helms from a slightly later time period than Warband is set, so include in your game or not as you wish. (But they look great with Narf's late period armour from the first download). Also, the textures for these two helms are included in with the first Dejawolf helms textures, so, if you include them you only need the BRF file and the item lines and the module.ini line listed in the instructions.
The chocolate box (second layer) Download
http://www.mbrepository.com/file.php?id=1916
Includes
UPDATED!!! the link for (the second layer) to 1.01
Sorry folks, some of the shield textures where far too bright.
I think i have now fixed the issue and updated the download, if you downloaded the original version of the second layer 1.00 then all you will need to change are your maw shields/texture files from this new update.
I have tried my best to give comprehensive instructions for adding these newly compiled items to the game, sorry if the instructions come accross as patronising, i'm as new at this as you may be.
In the chocolate box folder you will find four folders named after each of the original artist. Open each folder you want and follow the instructions
The items stats have been balanced so as to try not to be game breaking. They are simply to add variety
(NB if you want to remain closer to the 13th Century feel of Warband, you may want to leave out Narfs armour but it's up to you)
Total item count of all four files is 37 and yes they should all work together if you want to.
No need to overwrite any existing items!
They should also currently work alongside thick 1988's excellent variety pack as they do in my game but i can't garauntee that they will work with other mods.
I haven't worked out how to do screens yet so check spoiler for details.
The Faradon file contains some Nordic style helmets and axes and a hounds helmet.
The Narf file contains some of his excellent plate armour.
The RR_Raptor file contains an asortment of swords and bastard swords and a two hander (They use original Warband scabbards at the moment but i'm looking into it).
The Talak file contains an alternative Long mace, morning star, and some other maces and weapons
Once again all credit goes to the original artists, not myself.
The Narf file contains some of his excellent plate armour.
The RR_Raptor file contains an asortment of swords and bastard swords and a two hander (They use original Warband scabbards at the moment but i'm looking into it).
The Talak file contains an alternative Long mace, morning star, and some other maces and weapons
Once again all credit goes to the original artists, not myself.
Anyway all the original meshes and textures are from Open Sourced Material by Faradon, Narf, Talak and RR_Raptor65 from the taleworlds forums.
All the credit should go to them for making their excellent work available to the community. If i have inadvertently left someone out of the credits please PM me and i'll add you asap. Thankyou also to those in the community who took the time to encourage my efforts.
Happy modding
The chocolate box (first layer) Download
http://www.mbrepository.com/file.php?id=1891
The second layer is here!!!!!
Credits this time go to Dejawolf and Maw from the taleworlds forums for meshes and textures.
Some re-colouring and re-texturing done by my good self. (shields look a little too shiny maybe? but i'm still learning).
Total item count 24 All compatible with my other variety mod and thick1988's item variety pack.
This mod is in the same format as my previous items mod, as a small note, the folder titled "Dejawolf helms late" is helms from a slightly later time period than Warband is set, so include in your game or not as you wish. (But they look great with Narf's late period armour from the first download). Also, the textures for these two helms are included in with the first Dejawolf helms textures, so, if you include them you only need the BRF file and the item lines and the module.ini line listed in the instructions.
The chocolate box (second layer) Download
http://www.mbrepository.com/file.php?id=1916
Includes
9 new variants on the steel shield courtesy of Maw's textures and some fiddling with "paint.net". Loads of nice colourful greathelms courtesy of Dejawolf and "paint.net"
<a href="http://s989.photobucket.com/albums/af15/beezarandy/?action=view¤t=mb11.jpg" target="_blank"><img src="http://i989.photobucket.com/albums/af15/beezarandy/mb11.jpg" border="0" alt="Sample of Chocolate box mod"></a>
<a href="http://s989.photobucket.com/albums/af15/beezarandy/?action=view¤t=mb11.jpg" target="_blank"><img src="http://i989.photobucket.com/albums/af15/beezarandy/mb11.jpg" border="0" alt="Sample of Chocolate box mod"></a>
UPDATED!!! the link for (the second layer) to 1.01
Sorry folks, some of the shield textures where far too bright.
I think i have now fixed the issue and updated the download, if you downloaded the original version of the second layer 1.00 then all you will need to change are your maw shields/texture files from this new update.