Author Topic: [S] Calradia at War - v1.1.1  (Read 91863 times)

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Anthropoid

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Re: Calradia at War - Warband Version - Minimod - v1.0.1
« Reply #15 on: May 23, 2010, 06:43:24 PM »
Hey I'm lovin' this mod!  :D

Two questions: (1) I have TweakMB running, and tweaked a few settings (arena payouts, map size, talk to Guildmaster in Town menu, etc.). The talk to Guildmaster in town menu is there, but clicking on it doesn't work. I'll tell Kefka95 (the maker of TweakMB as well) but I thought I'd let you not sirgrigor.

(2) Is the "Spar with Companions" option not supposed to be a choice when you go to the Training Grounds? I really like that "one on one" and "one on four" option at the Arena too.

Great mod!

ADDIT:

So, is this actually for Warband yet? Because from what I've read it sounds pretty fun :)


I have been playing it on Warband for about an hour!  :D Great mod! Go for it!
« Last Edit: May 23, 2010, 06:49:10 PM by Anthropoid »
The greatest joy a man can know is to conquer his enemies & drive them before him. To ride their horses & take away their possessions. To see faces of those who were dear bedewed with tears & clasp their wives & daughters to his arms.

Artyem

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Re: Calradia at War - Warband Version - Minimod - v1.0.1
« Reply #16 on: May 23, 2010, 07:11:04 PM »
Hey I'm lovin' this mod!  :D

Two questions: (1) I have TweakMB running, and tweaked a few settings (arena payouts, map size, talk to Guildmaster in Town menu, etc.). The talk to Guildmaster in town menu is there, but clicking on it doesn't work. I'll tell Kefka95 (the maker of TweakMB as well) but I thought I'd let you not sirgrigor.

(2) Is the "Spar with Companions" option not supposed to be a choice when you go to the Training Grounds? I really like that "one on one" and "one on four" option at the Arena too.

Great mod!

ADDIT:

So, is this actually for Warband yet? Because from what I've read it sounds pretty fun :)


I have been playing it on Warband for about an hour!  :D Great mod! Go for it!


Oh, okay. But this appears to not be for WB, and if it is it's not for 1.113

Anthropoid

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Re: Calradia at War - Warband Version - Minimod - v1.0.1
« Reply #17 on: May 23, 2010, 07:47:48 PM »
Here is my startup screenie

(click to show/hide)

So as you can see, I most definitely am playing Warband 1.113. I've played my first character, Mr. Ron Jeremy, up to about middle of 3rd level, during about 4 days of in game time  :D

 . . . so, yep! The link is for a CaW for Warband 1.113!  :)
The greatest joy a man can know is to conquer his enemies & drive them before him. To ride their horses & take away their possessions. To see faces of those who were dear bedewed with tears & clasp their wives & daughters to his arms.

sirgrigor

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Re: Calradia at War - Warband Version - Minimod - v1.0.1
« Reply #18 on: May 23, 2010, 09:21:09 PM »
Hey I'm lovin' this mod!  :D

Glad you are enjoying it so far.  It is really just the beginning compared to the pre-Warband version.

Two questions: (1) I have TweakMB running, and tweaked a few settings (arena payouts, map size, talk to Guildmaster in Town menu, etc.). The talk to Guildmaster in town menu is there, but clicking on it doesn't work. I'll tell Kefka95 (the maker of TweakMB as well) but I thought I'd let you know sirgrigor.

Not sure about the guildmaster not working, I will add that to my list of things to check.  I was regularly using the speak to Village Elder and that was working.

(2) Is the "Spar with Companions" option not supposed to be a choice when you go to the Training Grounds? I really like that "one on one" and "one on four" option at the Arena too.

Spar with companions only works if you finish the Trainer's training.  It makes it more worth-while.... although with XYZ that happens during training you should be rushing to do it anyways.... that is all I will say on that.

Let me know if you have any other suggestions or issues.

s/g

sirgrigor

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Re: Calradia at War - Warband Version - Minimod - v1.0.1
« Reply #19 on: May 23, 2010, 09:24:18 PM »
Is there a feature list somewhere?

Just the stickied topics for now.  Next big release and we will do a full feature list. *EDIT* I added a short feature list to original post, I hope it is useful.

Suffice it to say that when you are playing the current version you will find lots of new and different 'stuff'.

s/g
« Last Edit: May 23, 2010, 11:09:40 PM by sirgrigor »

overlord548

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Re: Calradia at War - Warband Version - Minimod - v1.0.1
« Reply #20 on: May 23, 2010, 10:31:16 PM »
srry if this is kind of nosy, but when do you think you will have the custom settlemsent and zendar ready.

overlord548

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Re: Calradia at War - Warband Version - Minimod - v1.0.1
« Reply #21 on: May 23, 2010, 10:37:05 PM »
srry didn't mean the custom settlements just zendar.  :oops:

sirgrigor

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Re: Calradia at War - Warband Version - Minimod - v1.0.1
« Reply #22 on: May 23, 2010, 11:07:56 PM »
srry if this is kind of nosy, but when do you think you will have the custom settlemsent and zendar ready.

Custom settlements won't be back in, the modder quit the project and the previous version was really buggy.  So unless they startup again and want to do a Warband compatible version....

Zendar will be ready in next release, when is that? When it is done.

s/g

Anthropoid

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Re: Calradia at War - Warband Version - Minimod - v1.0.1
« Reply #23 on: May 24, 2010, 01:43:51 AM »
Did not realize the mod already had a "Visit Village Elder" function. The TweakMB was adding an unecessary second line "Talk to Village Elder" & that was what was not working  :D

Spar with companions: yep that is what I was thinking. GREAT dynamic! Lovin' gettin' my but kicked by those Gladiators and Gladiator Champions :)

AWESOME mod!  :D
The greatest joy a man can know is to conquer his enemies & drive them before him. To ride their horses & take away their possessions. To see faces of those who were dear bedewed with tears & clasp their wives & daughters to his arms.

James380

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Re: Calradia at War - Warband Version - Minimod - v1.0.1
« Reply #24 on: May 24, 2010, 12:29:03 PM »
As soon as i heard the name "Chel" i was like WOW!. Chel made the best mod ever for M&B(expanded gameplay).
But i read youre only pretty much implementing 1 thing from his mod. It would be nice if you can implement a little bit more from his mod.
Chel said he is going to port Expanded gameplay to warband but hes got other things going on, so it could be a long time :(.
Anyways, shoudl i try your mod out now, or should i wait untill you implement all the stuff that is yet to be implemented?

Btw, congrats for having your own child board
« Last Edit: May 24, 2010, 12:48:39 PM by James380 »

sirgrigor

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Re: Calradia at War - Warband Version - Minimod - v1.0.1
« Reply #25 on: May 24, 2010, 06:36:25 PM »
Chel said he is going to port Expanded gameplay to warband but hes got other things going on, so it could be a long time :(.
Anyways, shoudl i try your mod out now, or should i wait untill you implement all the stuff that is yet to be implemented?

I would wait until I get a better version out before trying it.  What is up right now is quite basic.

When Chel releases his expanded gameplay with source, please let me know and in particular what features you really like.

Thanks,
s/g

Brennon_Steel

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Re: Calradia at War - Warband Version - Minimod - v1.0.1
« Reply #26 on: May 25, 2010, 12:54:01 AM »
I'm liking this mod it feels smooth even at this stage but I have stumbled upon a couple of bugs. Alburq castle is actually a floating fortress and almost impossible to siege(check it out if needed I will post screenshots). Vaegir horsemen use 2 handed axes that they can't use on horseback which makes them pretty damn useless.

So far that is all I have seen and hopefully that is it though I doubt jail breaks and rescuing prisoners will be bug free just because it never is.  :P
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Jaksan

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Re: Calradia at War - Warband Version - Minimod - v1.0.1
« Reply #27 on: May 25, 2010, 01:22:06 AM »
I exited this mod the second I noticed that when you get knocked out the fight end. I really want that feature as I want to be able to go and fight and not just watch my men fight

Brennon_Steel

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Re: Calradia at War - Warband Version - Minimod - v1.0.1
« Reply #28 on: May 25, 2010, 04:05:34 AM »
I exited this mod the second I noticed that when you get knocked out the fight end. I really want that feature as I want to be able to go and fight and not just watch my men fight

Check out custom commander. If that's not what you're looking for I think 1257 or Black sky lets you navigate the map while your men fight though last time I used it in one of those mods it was still bugged to were the camera couldn't move.
"Glory for the first man to die!"

Superpowermind

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Re: Calradia at War - Warband Version - Minimod - v1.0.1
« Reply #29 on: May 25, 2010, 07:53:54 PM »
I can't install this. It have steam version of warband and it says that this mod does not work on steam version. Any ideas?