Alright let me address it bit by bit..
- Towns are in native locations, I moved all I could for now, gotta get a list together to manually move the ones in the water as they are unselectable in map editor because of where they are.
- The Bandit Hideout being on a mountain would be an issue I'll have to fix later on, I skip the starting quest when testing so I wasn't aware, and the hideouts will have to be manually moved.
- Merovian Empire lacks image on Factions page isn't something I can fix immediately its superfluff work for a later date.
- Sadly Durquba isn't going to stay there, I'm in love with that valley (its beautiful, tends to fog up constantly) but some other nation will be going down there (the Ossirian Prefecture and the Eastern Calradian Empire will be in that general area, as well as the Zhodai Dynasty to the North slightly)
- As for Troop Trees and other Factions, here's the list that I intend to do eventually:
The Provinces of Calradia
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The Holy Swadian Empire (Emperor, Elector/Electress) - Orange
The Vaegir Tsarate (Tsar, Boyar/Boyarina) - Forest Green
The Kherjit Khanate (Khan, Noyan/Hatun) - Lavender
The Nordic Kingdoms (King, Jarl/Grevinne) - Yellow
The Council of Rhodok (Doge, Count/Countess) - Cyan
The Sarranid Sultanate (Sultan, Emir/Sayeda) - Tan
The Merovian Empire (Emperor, Marquis/Marquise) - 339900 (Olive)
The Anglisian Provinces (King, Earl/Countess) - Blue
The Salujan Shazade (Shah, Satrap/Satrap) - Brown
The Ossirian Prefecture (Prefect, Nomarch/Nomarch) - FF6699 (Pink)
The Western Calradian Empire (Western Emperor, Governor) - Light Green
The Eastern Calradian Empire (Eastern Emperor, Governor)
The Zhodai Dynasty (Emperor, Prefect) - Purple
The Bandit Kingdoms (Bandit Lord, the Brigand)
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Sons of Greenhallow (Forest Bandits) - Dark Green
The Raiders of Atla (Sea Bandits) - Dark Gold
The Scorpions of Mija (Desert Bandits) - Dark Red
Killian's Rats (Mountain Bandits) - Dark Grey
Nomads of Kalun (Steppe Bandits) - Dark Purple
Troop Tree
Recruit -> Footman -> Axeman -> Warrior (Axe/shield or 2h)
-> Axe Thrower (2h and throwing Axe)
-> Spearman -> Partisan (Spear and Shield)
-> Charger -> Knight -> Paladin (Heavy with sword/shield)
-> Lancer -> Heavy Lancer (Heavy with Lance/shield)