Author Topic: How do you have a child in warband?  (Read 27890 times)

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cocoman213

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How do you have a child in warband?
« on: April 02, 2010, 03:55:58 AM »
I just got married. And I was wondering how do you have a son/daughter. I would like to start a family :D

Adorno

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Re: How do you have a child in warband?
« Reply #1 on: April 02, 2010, 04:23:26 AM »
I'm pretty sure you can't.

dumblor

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Re: How do you have a child in warband?
« Reply #2 on: April 02, 2010, 07:26:53 AM »
I'm pretty sure you can't.

You don't know the guy and you're already calling him impotent :/
« Last Edit: April 02, 2010, 07:31:09 AM by dumblor »

Ethaninja

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Re: How do you have a child in warband?
« Reply #3 on: April 02, 2010, 07:28:14 AM »
I'm pretty sure you can't.

Aw well thats gay. That would have been cool. Then your son or daughter could have been a prince or something. Thats what they should add to the game. Princes/Princessess, Queens and all that kind of shit. Have a full on medieval thing going on.

Adorno

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Re: How do you have a child in warband?
« Reply #4 on: April 02, 2010, 11:49:00 AM »
Time progresses so slowly you'd have to literally play for a year to see your child become adult  :)

Ethaninja

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Re: How do you have a child in warband?
« Reply #5 on: April 02, 2010, 01:18:45 PM »
Time progresses so slowly you'd have to literally play for a year to see your child become adult  :)

Yeah I guess thats true. Although maybe they could just have some sort of sped up aging process =D After all, half of the game is pretty unrealistic >.<

dumblor

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Re: How do you have a child in warband?
« Reply #6 on: April 02, 2010, 03:31:28 PM »
I find M&B, taking into account that it is a fictional non-fantasy video game, is very realistic. You might think that women warriors are unrealistic, but it is possible, there were many cultures where women had their place, there were heavily matriarch societys etc... M&B doesn't try to completely replicate the medieval ages, it's obviuos.

About the child having, maybe you could adopt a child (like 16 years old) into your family? I guess that's a suggestion for a module :).

Yoshi Murasaki

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Re: How do you have a child in warband?
« Reply #7 on: April 02, 2010, 06:48:10 PM »
Well, Nizar does have a child. He was once telling me of some lady he spent time with in that Rhodok forest ;)
« Last Edit: April 02, 2010, 06:52:18 PM by Yoshi Murasaki »
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GJScarritt

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Re: How do you have a child in warband?
« Reply #8 on: April 03, 2010, 01:57:16 PM »
Well, Nizar does have a child. He was once telling me of some lady he spent time with in that Rhodok forest ;)

Maybe they were only playing Leap-Frog?

Brent 13

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Re: How do you have a child in warband?
« Reply #9 on: March 15, 2011, 12:34:47 AM »
I wish some one would make a mod so you you can have kids. :idea:

Heraclez

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Re: How do you have a child in warband?
« Reply #10 on: March 16, 2011, 02:50:29 AM »
I agree, you should be able to have kids.

Grimmend

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Re: How do you have a child in warband?
« Reply #11 on: March 16, 2011, 09:40:25 AM »
If you think about it, speeding up the aging process of children is not so unrealistic (for the game)

It would explain
A:  Why they aren't any kids around.
B:  How a country with such high amounts of violence and death on a daily (almost hourly) basis can keep such a high population.
 :lol:

Demonwolf

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Re: How do you have a child in warband?
« Reply #12 on: March 16, 2011, 11:09:18 AM »
Or, if you finally retire in the game, you could then take over your child where you have to defend your parent's territories from enemies/rival lords.


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Re: How do you have a child in warband?
« Reply #13 on: March 19, 2011, 02:57:14 AM »
@cocoman213: Errr, have you tried...

Alright, no, you can't. However, it would be very interesting to mod it. I am pretty sure it can be moded, one way or another. Though, I have no idea how to mod it.
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mildly_evil_genius

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Re: How do you have a child in warband?
« Reply #14 on: March 23, 2011, 04:13:38 AM »
To go along with child implementing, the addition of advanced medieval politics would be nice.  For the aging process I would say that another feature I've been thinking of would be nice as well:  letting large amounts of time pass.  If you've got a regular income and large enough garrisons it should just go however many years the player wishes with a few small calculated territorial changes happening.  If garrisons or income level are not enough, the time passing interrupts and requires that you fix it or experience the consequences such as bankruptcy and losing everything you've got other than what's on your character/companions.