Author Topic: Mod discussion thread  (Read 27731 times)

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Ioannis

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Re: Mod discussion thread
« Reply #210 on: March 28, 2011, 04:28:13 PM »
hellow im sorry for this question but i dont see anythings of thats    how to Helmet  obscure view in First-person whats is the word pad for modif  please   or how many make thats in others mod ? sorry for my bad english and thans you

Mannerheim

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Re: Mod discussion thread
« Reply #211 on: March 28, 2011, 05:59:21 PM »
how to Helmet  obscure view in First-person

Camp -> Mod options.

Ioannis

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Re: Mod discussion thread
« Reply #212 on: March 28, 2011, 07:23:40 PM »
yeah i know thats thanks you for repons just can i take thats and aply in a others mod do you know whats the word pad is it ?

Soil

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Re: Mod discussion thread
« Reply #213 on: July 21, 2011, 05:47:46 PM »
I just played the mod again and noticed how horrible the voices for the Germans are... Sorry, but you'll probably be better off using native's war cries instead of the ones being used right now :lol:

ArRiad

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Re: Mod discussion thread
« Reply #214 on: July 21, 2011, 07:44:59 PM »
I just played the mod again and noticed how horrible the voices for the Germans are... Sorry, but you'll probably be better off using native's war cries instead of the ones being used right now :lol:

It will be better to have good German voices.
I hope that somebody of Germans will sometime hear this cries and make for us better ones  :D
If you do know somebody who can help with voice acting I'm always ready to give him a gob  :roll:

Soil

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Re: Mod discussion thread
« Reply #215 on: July 22, 2011, 01:37:59 PM »
Well, I would, but my webcam mic is too shitty. I'll see if I can somehow manage to find a better mic

laith

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Re: Mod discussion thread
« Reply #216 on: August 18, 2011, 04:20:33 PM »
hi every one just one question what are the elite armor for all the factions
for the this quest is bugging me out

Interceptor

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Re: Mod discussion thread
« Reply #217 on: August 19, 2011, 12:42:08 PM »
I found out this way: go to capital of faction, cheat lot of money and buy all the expensive armor. then teleport to quest giver and try out all armors :mrgreen:

laith

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Re: Mod discussion thread
« Reply #218 on: August 22, 2011, 11:22:14 PM »
will i will try with out cheating

machop

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Re: Mod discussion thread
« Reply #219 on: September 07, 2011, 03:24:26 PM »
In this saboteurs quest the best way to find out what an elite armour of some faction is to chech it out in troop editor. Just check out how an elite unit is equipped (Boyarin for Rus, Moznowladca for Poland and so on).
But I have another problem with this quest. I have an armour and released all my units and companions (I formed these small groups of them). But I have 4 lords in captivity and don't have any castle on my own. I don't know how to release them or give them to smb ( I have to because boyarins don't want to go with me).
I will be very grateful for any recommendations :)

Whitestrake

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Re: Mod discussion thread
« Reply #220 on: September 26, 2011, 12:51:44 AM »
Would it be possible to put the mod in different download links to speed up download?--Such as one link for Textures and another for meshes etc. etc.. I'm downloading it right now and its going to take 4 hours. If it was split up into different links where we could download and put in the main folder, it would greatly speed up download time.
Know this, son of Guilliman. The father of our Chapter watches over us always. He knows your soul, your strengths and, aye, even your doubts. The chain of command must not be broken or we are nothing. Discipline and order are everything on the battlefield and the army that lives by that credo will always triumph.

+++ Marneus Calgar, Chapter Master of the Ultramarines +++

Alexander Vascus

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Re: Mod discussion thread
« Reply #221 on: October 17, 2011, 05:26:51 PM »
Teutonic order and  Russia?  :shock:        I can't wait. GL
   

Mannerheim

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Re: Mod discussion thread
« Reply #222 on: October 17, 2011, 06:34:20 PM »
Teutonic order and  Russia?  :shock:        I can't wait. GL
Can't wait?
Umm, this mod is available for download...
Here you will find links http://forums.taleworlds.com/index.php/topic,100745.0.html

3df6c

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Re: Mod discussion thread
« Reply #223 on: October 19, 2011, 04:11:37 PM »
Damn i miss this mod. I'm building a new computer in spring and i will be hardcore playing this all summer along with Vikingr.
Sorry, but it appears Kovas coded something that prevents users with a random alphanumeric name to not have permission to play........

Tsewe

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Re: Mod discussion thread
« Reply #224 on: January 18, 2012, 08:26:41 PM »
You're right. I just got an urge to play it again.
And Vikingr is also one of the best MP mod.

I hope this mod's devs will continue to improve it, even if takes them 10 years.