Author Topic: Suggestions thread (please don't ask questions here!)  (Read 10854 times)

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Schylerwalker

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Re: Suggestions thread (please don't ask questions here!)
« Reply #105 on: October 15, 2010, 09:08:36 PM »
Ability to conquer Cherson or do some line of quests to become the Lord of Cherson.

Merlkir

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Re: Suggestions thread (please don't ask questions here!)
« Reply #106 on: October 24, 2010, 12:39:15 PM »
ok first things first . . . i havnt played the mod . . . im waiting for the warband version . . . too stuck up to lower myself to playing a m&B orignal mod(even one that looks as femalely luscious as this one :-D)

(click to show/hide)

you're kinda dumb, right?


Anyways, my own suggestion (after actually playing the mod):

The Russian cities are nice, but SOOO huge. I have difficulty to find anything - the merchant and tavern, so I can go there via menu. A sensible thing would be to put them near the main gate so you run into them immediately. Who wants to explore will explore and people won't be annoyed by riding for 10 minutes and getting lost.

Sidus Preclarum

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Re: Suggestions thread (please don't ask questions here!)
« Reply #107 on: October 25, 2010, 05:16:56 PM »
I have difficulty to find anything
Even with the map?   :|

Merlkir

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Re: Suggestions thread (please don't ask questions here!)
« Reply #108 on: October 26, 2010, 07:26:56 PM »
I have difficulty to find anything
Even with the map?   :|

There are maps of the towns?

JoG

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Re: Suggestions thread (please don't ask questions here!)
« Reply #109 on: October 26, 2010, 08:15:41 PM »
There are maps of the towns?
Press "backspace" to get a minimap in the upper right corner. All the important locations of the town (like tavern, castle, armorer, horse merchant, shop blah-blah-blah) are shown there.

cyrusII

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Re: Suggestions thread (please don't ask questions here!)
« Reply #110 on: November 18, 2010, 07:46:04 PM »
I thought of a cool feature (let me know If I'm light years ahead) is if your a Nomad have the ability to make a settlement. I thought of this and I have no modding experience so to me I'm unsure if it can or cannot be done.

Way I had in mind was make more neutral settlements like you have the "ravine" and "mines" but change them to 'pastureland' or 'clearing' where you can make a fief and it produces what a Nomadic family/clan would make: felt, goat/horse/sheep meat, cheese, wool, sheeps milk, koumis and what not.

That way you can station troops on your settlement, pull resources. As a bonus model a yurt (inside and out) when you walk around the settlement. The bonus would be able to move your sole fief to these 'clearings' or 'pasturelands' to continue razing the livestock. Maybe I'm being picky but change the farmers that will go from your fief to HQ's to 'Kinsman' because it enforces the idea that it's your Nomadic clan.

Northcott

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Re: Suggestions thread (please don't ask questions here!)
« Reply #111 on: November 19, 2010, 10:00:26 PM »
I've been looking for a troop tree so I could do some editing of the Polish forces spawn -- consistently running into nobles who have nothing but heavy cavalry is getting to be a bit much, and it sort of ruins the flavour of the game.  Unfortunately, I haven't been able to find a troop tree around, and the names of the troops make no sense at all to me, as I don't speak Polish.

Is there a troop tree around that I'm missing? Or has somebody else monkeyed with the way that Polish lords spawn troops?

Mannerheim

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Re: Suggestions thread (please don't ask questions here!)
« Reply #112 on: November 20, 2010, 03:02:11 PM »
@Northcott:
Here you can find troop tress for all factions : http://forums.taleworlds.com/index.php/topic,100749.msg2561334.html#msg2561334

Quick translation of polish troop names:

Village:
Chlop - peasant/serf
Chlopski piechur - peasant infantryman
Mysliwy - hunter
Doswiadczony chlopski piechur - trained (experienced) peasant infantryman

Town:
Tarczownik - shield bearer, ("tarcza" is shield in polish)
Piechur - infantryman/footman
Piechur ciezkozbrojny - heavy (armoured) infantryman/footman
Lekki jezdziec - light cavalryman
Ciezki jezdziec - heavy cavalryman
Piechur strzelczy - shooter
Piechur strzelczy ciezkozbrojny - armoured shooter
Kusznik - crossbowman
Konny Kusznik - mounted crossbowman (btw. there is a bug here because these troops have no horses assigned so they will always appear on the battlefield as infantry... you may need to change it in TroopEditor).

Castle:
Szlachta - nobleman (okoliczna, czastkowa, zagrodowa - these are terms describing owned estates, unfortunately I can't give you correct translations...)

Castle elite:
Wlodarz - steward (appointed by feudal lord to govern parts of his territory).
Pan - I think it should be named Rycerz (Knight) instead... Pan was also polish title for nobility.
Moznowladca - they were polish knights/noblemen with great influence, given highest prerogatives from the king.
« Last Edit: November 20, 2010, 03:11:58 PM by Mannerheim »

Northcott

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Re: Suggestions thread (please don't ask questions here!)
« Reply #113 on: November 20, 2010, 05:12:28 PM »
Thanks!  You're a life-saver, Mannerheim. 

I realized after I posted that I could just open the troops doc and go through, examining them by level and writing down the names so that I could then edit the spawning properly, but that would've increased the time required by quite a bit. This makes things much easier.

I'm also tweaking a couple of the PCs: Lezalit and -- damn, I'm blanking on his name right now. The guy who's supposed to have murdered his own brother. Both are described as being capable warriors, both have military backgrounds, neither starts with either decent equipment, nor even the skills required to use equipment that should be basic for their professions.  Riding skills aren't high enough to use a decent warhorse, and shield skills aren't high enough to use the mod's tweaked shield rules.

Because I'm given to obsessing over detail, I'm also thinking of going into the dialogues and editing them so that the mentions of Calradia are changed to someting more appropriate.

JoG

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Re: Suggestions thread (please don't ask questions here!)
« Reply #114 on: November 20, 2010, 11:48:24 PM »
Konny Kusznik - mounted crossbowman (btw. there is a bug here because these troops have no horses assigned so they will always appear on the battlefield as infantry... you may need to change it in TroopEditor).
Mounted crossbowmen used horses for travelling, yet they dismounted for the battle. That's why such troops travel with the speed of mounted troops on the global map, but fight on foot in the battles.

Northcott

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Re: Suggestions thread (please don't ask questions here!)
« Reply #115 on: November 21, 2010, 12:55:02 AM »
Thanks for mentioning that, JoG. Good to know!

derlordreich

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Re: Suggestions thread (please don't ask questions here!)
« Reply #116 on: December 06, 2010, 06:37:39 PM »
So i have a suggestion:

If U have Killed a enemy party and u will loot the dead bodies u can choose:

1.) Fast Looting. " We dont have much time manners! Only take what u need! " = U get the normal armory like in Nativ - Doesnt cost much time.
2.) Long and Slow Looting. " Take much as u can wear!! " = U get more armoury and ressource (food, wheat, tools, etc. what troops are carry on with, cause enemies cant live without food too!) - Cost round about a hole day

Fast looting is very expected at the beginning. I killed a bandit group very hard and must wait a long time. In this time another group attacked me and inprisoned my self.

(sry for bad english :D)

FinnishKnight

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Re: Suggestions thread (please don't ask questions here!)
« Reply #117 on: May 01, 2013, 02:17:43 PM »
Will there be any new factions in the future, like a finnish one  :wink: