Question about face animation xmls

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I recently noticed there are some voice line ogg format files and xml files in Bannerlord\Modules\SandBox\ModuleData\Languages\VoicedLines\EN\PC folder which control the face animation when the correspond voice line was played. I have a question about that, did these animation xmls generated by game it self? or the developers crafted those xml file by hand? could anyone ask that question?
 
I recently noticed there are some voice line ogg format files and xml files in Bannerlord\Modules\SandBox\ModuleData\Languages\VoicedLines\EN\PC folder which control the face animation when the correspond voice line was played. I have a question about that, did these animation xmls generated by game it self? or the developers crafted those xml file by hand? could anyone ask that question?
They use a library called Rhubarb to generate those xmls. It's easy to use, here is a tutorial: https://docs.bannerlordmodding.lt/guides/custom_audio_with_lipsync/
 
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