Crash regarding starting quest.

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Nanobubbles.

Recruit
Hello.
I have a very weird crash issue bound to the very start of the main quest. Whenever I choose the city to which I want to go, the game freezes for a couple of seconds and then crashes. I have only modified the textual parts of that entries and the towns in which the player is supposed to spawn in.


("start_phase_2",mnf_disable_all_keys,
"You are on board of a merchant ship with plenty of those who survived the ambush. The ship will navigate throughout all of Europe. Choose where to disembark.",
"none",
[],
[
("town_1",[(eq, "$current_startup_quest_phase", 0),],"Sail to Rouen, the flourishing port city of the Duchy of Normandy.",
[
(assign, "$current_town", "p_town_1"),
(assign, "$g_starting_town", "$current_town"),
(assign, "$g_journey_string", "str_journey_to_praven"),
(jump_to_menu, "mnu_start_phase_2_5"),
# (party_relocate_near_party, "p_main_party", "$g_starting_town", 2),
# (change_screen_return),
]),

("town_2",[(eq, "$current_startup_quest_phase", 0),],"Sail to Glowcestre, in the Wessex mainland.",
[
(assign, "$current_town", "p_town_21"),
(assign, "$g_starting_town", "$current_town"),
(assign, "$g_journey_string", "str_journey_to_reyvadin"),
(jump_to_menu, "mnu_start_phase_2_5"),
# (party_relocate_near_party, "p_main_party", "$g_starting_town", 2),
# (change_screen_return),
]),
 
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