General.Lee
Hi fellas!
There's a code which allows you to choose side in battles:
module_game_menus.py
There's a code for sieges:
Delete the highlighted text.
If anybody knows how to make the same thing for defense, please share, it's somewhere there "siege_started_defender".
Have fun
There's a code which allows you to choose side in battles:
module_game_menus.py
Code:
("pre_join_help_attackers",[
(store_faction_of_party, ":attacker_faction", "$g_encountered_party_2"),
(store_relation, ":attacker_relation", ":attacker_faction", "fac_player_supporters_faction"),
(store_faction_of_party, ":defender_faction", "$g_encountered_party"),
(store_relation, ":defender_relation", ":defender_faction", "fac_player_supporters_faction"),
(ge, ":attacker_relation", 0),
(lt, ":defender_relation", 0),
],
"Move in to help the {s2}.",[
(select_enemy,0),
(assign,"$g_enemy_party","$g_encountered_party"),
(assign,"$g_ally_party","$g_encountered_party_2"),
(jump_to_menu,"mnu_join_battle")]),
("pre_join_help_defenders",[
(store_faction_of_party, ":attacker_faction", "$g_encountered_party_2"),
(store_relation, ":attacker_relation", ":attacker_faction", "fac_player_supporters_faction"),
(store_faction_of_party, ":defender_faction", "$g_encountered_party"),
(store_relation, ":defender_relation", ":defender_faction", "fac_player_supporters_faction"),
(ge, ":defender_relation", 0),
(lt, ":attacker_relation", 0),
],
"Rush to the aid of the {s1}.",[
(select_enemy,1),
(assign,"$g_enemy_party","$g_encountered_party_2"),
(assign,"$g_ally_party","$g_encountered_party"),
(jump_to_menu,"mnu_join_battle")]),
Code:
("approach_besiegers",[(store_faction_of_party, ":faction_no", "$g_encountered_party_2"),
(store_relation, ":relation", ":faction_no", "fac_player_supporters_faction"),
(ge, ":relation", 0),
(store_faction_of_party, ":faction_no", "$g_encountered_party"),
(store_relation, ":relation", ":faction_no", "fac_player_supporters_faction"),
(lt, ":relation", 0),
],"Approach the siege camp.",[
(jump_to_menu, "mnu_besiegers_camp_with_allies"),
]),
If anybody knows how to make the same thing for defense, please share, it's somewhere there "siege_started_defender".
Have fun