Foryourinfo123
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Will the game and ai recognize u as a warlord or dictator? If so how and if not what are some things talesworld can do to implement features that will make that happen?.
Yea but how come when u kill the enemies of ur friends ur own lords hate u? Shouldn’t they be happy that their enemy is dead. Also can ai execute as well ?Execute like four people and everyone will hate you.
A.I. can execute but it is very rare; typically reserved for the player if they absolutely despise them (usually because you have been executing people yourself).Yea but how come even when u kill the enemies if ur own lords they hate u? Shouldn’t they he happy their enemy is dead. Also can ai execute as well ?
I’ve seen AI execute other AI all the time but I’ve made an enemy of everyone yet no one ever tried to execute me . How much negative relations do u need to tigger an execution?A.I. can execute but it is very rare; typically reserved for the player if they absolutely despise them (usually because you have been executing people yourself).
True. hahahaExecute like four people and everyone will hate you.
The literal reason is that the penalties for executing were originally low as **** and the developer wanted to stop players from just executing everyone as a result.Yea but how come when u kill the enemies of ur friends ur own lords hate u? Shouldn’t they be happy that their enemy is dead. Also can ai execute as well ?
That’s what I do ahah. I pretend to go on raidsI regularly loot villages and attack caravans. Does that count as evil? I do think execution is alittle nerfed but if you executed everyone with no consequences that'd be boring. If you executed everyone like a tyrant, I'm pretty sure people would be after you.
I would love for them to add a trait skill that would make it so if you have more than a certain amount of roguery skill that you will be labelled as a warlord and enemies will fear you.I reckon that in the old lost transcripts of the Vision™ evil would be tied to the roguery skill..
This could work if the relationship state worked or they added a repartition title per kingdom. As they say of persons hero is another's nightmare. So to the Vlandians you could be there greatest Knight but to the Aseri a brutal warlord. Then if you wanted you could terrorise the map and be labelled correctly.I would love for them to add a trait skill that would make it so if you have more than a certain amount of roguery skill that you will be labelled as a warlord and enemies will fear you.
That sounds like a good idea! I’m gonna make a threadThis could work if the relationship state worked or they added a repartition title per kingdom. As they say of persons hero is another's nightmare. So to the Vlandians you could be there greatest Knight but to the Aseri a brutal warlord. Then if you wanted you could terrorise the map and be labelled correctly.
Thanks my dudeThat sounds like a good idea! I’m gonna make a thread