Introduction
BladeEd is intended as free to use software which permits the user to open and modify Mount and Blade Warband scene files. The editor currently allows for the adjustment of all terrain and texture layers by letting the user access them and open them for modification in any external image editing tool. This isn't intended as a total replacement for the in-game editor, but serves as a useful tool for creating large terrains and applying consistent texturing and shading rules to them.
The image above shows a heightmap loaded directly from a map I made called Frosthaven which is used in the competitive warband scene. Using this tool I would be able to open the image file in an outside program like photoshop (or even paint) and manipulate it as a texture. Any heightmaps generated in other software can also be loaded into warband in this way.
The following was created in about 5 minutes using a heightmap of the UK (shown below) taken from google and manipulated a little in paint.net.
I would possibly like to develop it further in future to support procedural generation of landscapes which might be a bit better than the ones available by default in warband.
Installation Instructions
To install simply download the file given below and then unzip the archive to a folder of choice. Instructions on usage are included as a pdf with the zip file.
Current Release (V0.1.1)
Download: http://www.mediafire.com/file/46bxrrnqm9gea8d/BladeEd_V0.1.1.zip/file
Changelog
V0.1.1
Archived Downloads
BladeEd is intended as free to use software which permits the user to open and modify Mount and Blade Warband scene files. The editor currently allows for the adjustment of all terrain and texture layers by letting the user access them and open them for modification in any external image editing tool. This isn't intended as a total replacement for the in-game editor, but serves as a useful tool for creating large terrains and applying consistent texturing and shading rules to them.
The image above shows a heightmap loaded directly from a map I made called Frosthaven which is used in the competitive warband scene. Using this tool I would be able to open the image file in an outside program like photoshop (or even paint) and manipulate it as a texture. Any heightmaps generated in other software can also be loaded into warband in this way.
The following was created in about 5 minutes using a heightmap of the UK (shown below) taken from google and manipulated a little in paint.net.
I would possibly like to develop it further in future to support procedural generation of landscapes which might be a bit better than the ones available by default in warband.
Installation Instructions
To install simply download the file given below and then unzip the archive to a folder of choice. Instructions on usage are included as a pdf with the zip file.
Current Release (V0.1.1)
Download: http://www.mediafire.com/file/46bxrrnqm9gea8d/BladeEd_V0.1.1.zip/file
Changelog
V0.1.1
- Fixed some controls not resizing properly
- Pebble Layer now shows correctly in the layers tab
- Fixed an issue where height maps would be displaced one pixel to the right in the viewer (this affected copying the maps from the viewer).
Archived Downloads