Can anyone confirm that we're able to deactivate those ugly looking white arrows indicating the direction of attack? Totally destroying the atmosphere while seeming rather useless to me ...
Regarding the singleplayer:
- I love most of the new features; seems like everything got much more complicated (in a good way) while the new interface looks pretty straight forward and easy to handle.
Regarding the multiplayer (I know, kind of off-topic ...):
- This will be a worthy successor of warband once they've fixed most of the strange animations (which often seem worse than those in warband). I know that we're still seeing pre-release gameplay, so this is likely to change.
- Ensure precise hitboxes (I'm not in the beta, so I cannot really complain/make objective statements; but from what I've seen in videos, there might be some issues).
- Allow precise control of movement/attacks while not breaking the smoothness of the animations (probably the hardest task; again only got the impression from youtube gameplay that there might be room for improvements).
(- looks like throwing weapons still suck, so it will be up to the modders to create things like "throwing lances" again haha; the throwing mechanic seems to be even worse than that of warband -> room for improvement?!)
I guess I would be satisfied if Taleworlds would just copy Warband and just improve on those three aspects. This would keep me happy for plenty of years of great multiplayer experience.
@Taleworlds: Keep up the great work; I'm happy that you finally ran out of money and were forced into early access (I don't like the idea of early access though). This should prevent you from wasting time on features that are anyways removed by Armagan afterwards
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