("heraldic_shirt_a", 0, "sample_heraldic_shirt_a_banner", 512, 512, 0, 0, 0, 0,
[
(store_script_param, ":banner_mesh", 1),
(set_fixed_point_multiplier, 100),
(store_sub, ":background_slot", ":banner_mesh", arms_meshes_begin), #banner_meshes_begin),
(troop_get_slot, ":background_color", "trp_banner_background_color_array", ":background_slot"),
(cur_tableau_set_background_color, ":background_color"),
(init_position, pos1),
(cur_tableau_add_mesh_with_vertex_color, "mesh_heraldic_armor_bg", pos1, 200, 100, ":background_color"),
(init_position, pos1),
(position_set_x, pos1, 15),
(position_set_y, pos1, 130),
(cur_tableau_add_mesh, ":banner_mesh", pos1, 90, 0),
(init_position, pos1),
(position_set_z, pos1, 30),
(cur_tableau_add_mesh, "mesh_tableau_mesh_heraldic_shirt_a_banner", pos1, 0, 0),
(cur_tableau_set_camera_parameters, 0, 200, 200, 0, 100000),
]),