If you make your companion a Lord , will he / she gain renown as they win battles? Do their stats increase automatically? Also , do companions recruit troops from villages belonging to other factions or just the player's?
When you visit a Guildmaster , he tells you the no. of goods that the city needs. Now, I'd like to know if this number represents how much is available in stock or how much more is needed?
The following happened in 1.104:
1)In Rindyar castle , you cannot break into the Prison after killing the prison guard. There's no option to enter the dungeon. Only way to enter it is after bribing him.
2)I had joined the Sarradin's as a Mercenary. Now , they took Jamiche Castle from the...
The topic says it all , I don't think I've ever seen a stronger unit in Native Expansion. I assaulted Curaw with 17 Lady knights and they slaughtered nearly 210 of the 340 garrison between them , with 3 of them dead at the end :P . My other supporting troops were 4 Prateorian commanders , 2...
After a hiatus, I've decided to return to play this mod. I downloaded 0.550 and then applied the 0.584 update (overwrriting the files in Modules\Native Expansion\). Now it says 0.580 when I select the mod. Did I do something wrong?
I also applied the Siege-Pack btw.
I'm just curious as to whether Jinnai and The Mercenary are secretly working for Armagan. This mod has so many features that it's worthy of being released as the official expansion (barring multiplayer).
Well, it's been a while since I came here and Jinnai and TheMercernary have been really busy :shock:
On to the topic at hand :
If I build a Caravan Outpost in my town, will it provide added escorts only to caravans from my faction or to any visiting caravan from another faction?
Wiill Caravans belonging to the player's kingdom trade with other factions and player cities? If player kingdom caravans exist at all, how many Cities does a player need to own before a Caravan is generated?
In case caravans for the Player's kingdom haven't been implemented, I found this bit of...
Good news for all who received the annoying "NO STRING" dialogue bug at the end of the claimant rebellion..
Version 1.010 fixes it , I've tested it myself. Rejoice!
So, what's your favourite one-liner from Mount and Blade?
My vote goes to the Sea Raiders :
"That's a nice head you have on your shoulders" :twisted: :mrgreen:
Ok really, how do you take this castle? The ladder is in the central courtyard, and once you enter it... your troops are ripped to shreds by Sharpshooters on FOUR sides armed with Siege crossbows.
I'm playing at Max . Difficulty Settings, Battlesizer 100.
Troop composition :
28 Nord Huscarls...
I know that Lords replenish troops by recruiting around villages, but how do towns replenish their troops? Do Lords go recruiting from village to village and dump them all in the town? Or does the no. of troops in a town increase over time automatically without interference from a Lord ?
I just completed the Swadian rebellion, and when I tried to speak to Lady Isolla of Suno, all she said was "NO STRING". Then she disappears and spawns later at Uxhal. My quest list still shows the Rebellion quest as active. So I march off to Uxhal and talk to Isolla. But she just speaks to me...
I'm currently doing the rebellion for Lady Isolla of Suno. I managed to gather around 4 lords for a total troop strength of 456. Now, I tried sieging Praven , but it went straight to hell. I was using a Battle size limit of 100. My troops get slaughtered on the thin ladder from sharpshooters...
Just curious about this, I've seen some Lord parties spawn with a few high level troops...but not many. Most of them still carry the same tier troops even after a couple of battles. Do Lords upgrade their armies or not?
I'm currently working as a Merc. Captain for the Vaegirs, but I got fed up and decided to join Sanjar Khan. So I ride off to Sanjar Khan and the first thing he says something like "I've heard that you're pledged to one of the claimants to my throne, but I'll still speak with you" . WTF! I did...
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