TabooOlive said:
Frederickson said:
Siberian Cossack said:
(try_begin),
(eq,":isFixed",0),
(agent_set_animation,":playerAgent","anim_equip_bayonet"),
(else_try),
(agent_set_animation,":playerAgent","anim_unequip_bayonet"),
(try_end),
["equip_bayonet", 0, amf_priority_equip|amf_play|amf_restart|amf_client_prediction,
[0.3, "fix", 0, 129, arf_blend_in_3],
## [0.8, "equip_arms", 253, 276, arf_blend_in_0]
],
["unequip_bayonet", 0, amf_priority_equip|amf_play|amf_restart|amf_client_prediction,
[0.3, "unfix", 0, 129, arf_blend_in_3],
## [0.2, "equip_arms", 254, 250, arf_blend_in_0]
],