Recent content by tmina32

  1. tmina32

    ++ MAGNA RENOVATIO ++ Europe 1200 Reloaded.

    thewanderingknight said:
    If I can help let me know, this was one of the mods I played the most before starting modding myself, I remember though how irritating it was I couldn't be a master of an Order, that's the main reason I wanted to make Templars and Hospitallers fully playable factions in my mod xd

    ↑ This guy knows what he's doing, his mod is currently one of the best ones out there.
    I wouldn't pass this offer up.
  2. tmina32

    Fixes and improvements of a hidden faction

    tmina32 said:
    Dunno, really.
    I have a fair share of historical books, but, to be honest, I'm not really interested in searching them whole, only for a (possible) mention of Živogošće.

    Now, I don't know why Živogošće itself was chosen, but maybe it was added to the mod not because of Serbian historical stretch, but because of gameplay stretch.
    I had my own (private-use only) mod, back in the days of regular, non-Warband Mount & Blade.
    It centered on the late XIV century Balkans.
    Now, when I was distributing settlements, I would sometimes choose a lesser known place, because it was better suited to fill in the map, since I think no player likes empty patches of world map.
    I meant on the map you provided. And Ostrog (today Zaostrog) was very close anyways, the village could just be renamed.

    I would really be interested to know how Foretić came to that conclusion, since Ragusans mostly tended to their own matters, without giving much damn about anyone's nationality.
    Local patriotism was very strong it that area, yes.
    I think he used the same methods by which you know that, as you wrote lower down, Tribalians and Rascians were Serbs.

    It is possible, however, that there were various 'national currents' emerging, in different time periods (Italian, Croatian, Serbian, or neutral).
    Italian Dubrovnik?  :grin:
    Haven't heard of that before.
    'National currents' started in 19th century. Before that, people weren't so "nationally aware".

    For example, in the late 19th century, a pro-Serbian current actually became ruling in Dubrovnik, and according to their census, around 90% Ragusans declared themselves as Serbian language-speaking Catholics.
    However, it seems Serbia proper wasn't really interested in Catholic Serbs.
    The pro-Serbian current made a pro-Serbian census.  :neutral:
    They went by the Karadžić's "Serbs - everyone and everywhere" concept, where the Shtokavian dialect was declared Serbian-only.
    Fortunately, it didn't "stick".
    In any case, this is from the late 19th century, a period so distant from the year 1200. we might as well look at today's census - all Ragusans declare themselves Croatian-speaking Croats.  :mrgreen:

    It is very difficult to know what the foreign writers had in mind, when writing of their 'tours' of various lands.
    Well, he gave Dubrovnik the same attribute as other, "non-disputed" areas, - Croatian. I think it's very clear what he meant.
    Now, how reliable it is, nobody can ever know.
    Sadly, there isn't an abundance of sources about this.

    In their early documents, they called us DALMATIANS
    Serbs were called Dalmatians? Wasn't "Dalmatians" the name for old Romans at the time?

    From my quick memory, I seem to remember that Korčula was mostly independent, but was 'allied' with Dubrovnik, in the latter half of the XII century.
    No, no, I meant the recruiting itself, there is an option for recrituing nobles, but you get the same unit as if you recruited them from a Mercenary Camp, for example.

    As for the sabres, haven't the Hungarians used them at the time?
    If so, it isn't a stretch to think Croats used them as well.
    I don't quite agree. I have no real knowledge about this in particular, but if Hungarian sabres were slowly replaced by normal swords as they "westernized", I don't see Croatian warriors taking on Hungarian old weapons, as Hungarians themselves were slowly replacing them.

    I was just saying that Croats put more emphasis on Croato-Hungarian Kingdom, while the Hungarians and Westerners mostly call it only Hungarian Kingdom.
    Yeah, it's the most common name, but it doesn't mean it's the most objective one.

    Changing that must be deeply researched, in order to avoid any flame wars, although I already said that I'm not against adding Croatia with knightly order mechanics.
    I would like to hear what someone Hungarian has to say on this matter.

    The difference between the statuses of Croatia and Bosnia was the fact that Croatia was a 'faithful' part of the Kingdom, while Bosnia was making promise after promise to Hungary, often without the intention of keeping said agreements.
    It seems Hungary never completely subdued Bosnia, due to Bosnia's geography/topography.
    The thing about Croatia is that it's ruler was, in medieval times, an important member of the Hungarian royal family.
    In this case - the King's brother, which turned Croatia from a "loyal part of the Kingdom" to the center of a rebellion.
    It was all dependent on the period. Later on, some Croatian lords (like Paul I Šubić of Bribir) became so powerful that they ruled completely indepenedetly, much like Bosnia in 1200.
  3. tmina32

    Fixes and improvements of a hidden faction

    Drevnibor said:
    Hullo, Tmina!

    I have just recently made an account here, since this mod seems to be revived. :party:
    However, I'm a long-time lurker on this forum, and have paid a close attention, especially during the development of the Balkan factions, several years ago.
    So, I will try to answer your questions.

    Hi!
    Thanks for trying to clear some things up.

    2. Živogošće?
    Are there even any records that this place existed at the time? I couldn't find any, and compared to other villages like Gradec, Sisak or Nin, this one is pretty insignificant. I would much rather suggest that Ostrog (near today's Zaostrog), then a fortified port-village, be put in its place.
    Živogošće is a settlement which I've often seen in maps representing Serbia in 1190-1220.
    Here are two maps, and Živogošće (Живогошће) is on both of them, in the western part.
    Okay, but is there anything else than those maps? I mean, is there any, any at all, historical data on that settlement?
    Maybe it just serves as a reference to the stretch of the Serbian rule in today's geography.

    Also, I remember reading a book History of Dubrovnik, by a Croatian historian Vinko Foretić.
    He says that the population of Dubrovnik was around 50-50 (Serbs and Croats), up until the 14th century.
    I've been skimming through the book, and the statement which sounds like yours is in the prologue, although a more correct translation is as follows: "Both Croats and Serbs have been settling in Dubrovnik, but the Croatian element outweighed, and from the 14. century we can say that Dubrovnik was a Croatian city." I do apologise if you meant something else.
    However, Foretić also quotes the Arabian writer Al Idrisi who, in his work from 1153., says that Dubrovnik and some islands were a part of Croatia, although the actually - weren't. They can't be. Foretić then says: "It is, therefore, obvious, that Al Idrisi observes "Croatia" as an ethnical area inhabited by Croats."
    So there, I just used your source, nothing else.

    And although I don't personally agree with the latter part of that statement, the fact is that both sides agree there was a hefty number of Serbs in that whole area, in 1200.
    Okay, that's correct.

    4. Croatian culture / Noble troop tree
    This seems to be the big one. As far as I understand, there can't be 2 cultures and 2 noble troop trees in one faction.
    If that is true, than the way to implement it must be through the Republic of Ragusa. Yes, it is a small faction, and it having merceneries instead of armed peasents as lowly troops is realistic. But it's noble troop tree is nonexistant, and when you click on "recruit nobles" in it's castles you just get Ragusan mercenaries as if you recruited them in a mercenary camp.
    If I remember correctly, the research thread for Ragusa and Bosnia was made by a Serbian guy, but the research was open-for-all, so I remember there were some Croats and Bosnians doing research too.
    Now, I believe some sort of a neutral agreement was made, where Ragusa (i.e. Dubrovnik) will have town troops called Dalmatian Militia, and their combat troops called Mercenaries, with no mention of Serbia or Croatia.
    I think that's fair, since these boards tended to quickly escalate in political arguing.
    That's probably the most realistic solution anyway. You can easily imagine a small Byzantine fortified port-town like Dubrovnik, completely surrounded by hostile states, hiring merecenaries rather than raising levy, which they surely didn't have a lot of.
    The minor problem that still remains that in the Korčula castle you apperantly get the same unit (ragusan mercenery) no matter do you select sargeant or noble troops.

    But even then you will still be recruiting "Young Hungarian nobles" in all castles held by Croatian nobles, which is weird.
    No, no, no... try not to look at Hungarian Nobles as belonging to the Hungarian people, or Bulgarian Nobles being strictly Bulgarian by birth.
    For example, let's say France attacks an English castle, and conquer it.
    The village of that castle will still produce ENGLISH villagers, but the castle will produce FRENCH nobles, since they are now waging war for France.
    After all, Holy Roman empire has the Imperial Nobles, with no mention of their 'nationality'.
    It's hard not to, there is even a Bosnian noble troop tree, and no Croatian one.  :mrgreen:
    Exactly because of that did I went on so much about the status of Croatia in the union with Hungary in the first post.

    Senj was ruled by the Knights Templar in 1200
    Oh... that's interesting!
    Yeah. And when Andras (Andrew) II. went on a Crusade, he appointed a Templar Master Pontius de Cruce as his regent in the Kingdom of Croatia and Dalmatia. :cool:
    Check your messages, I will send you a link to an interesting text (on Croatian) about Templars in Croatia, if you want read up on it.

    6. Vira?
    I couldn't find any historical data of settlement with this name on the island of Hvar. Same case as Živogošće. The village of the Hvar castle should be Stari grad, or Paiz, as it was called. It was the seat of the Hvar bishopric, and is the only old settlement on the island of Hvar besides the city of Hvar itself. Therefore, "Vira" should just be renamed to Paiz.
    If I remember correctly, Vira was just a temporary name, which would be replaced when a historical name is found.
    However, it seems most people forgot about it.
    I think there is Vira in real-life modern Hvar.
    By quick googleing, you find it's the name of a car camp located on Hvar. Maybe the researcher has some fond memories of the place?  :grin:
    Anyway, I doubt it ever was a place of importance.

    7. Mongoloid / Khergit "Croatian peasants"
    I think I saw some of these. Anyway, this speaks for itself.
    Their facial appearance, or their clothes?
    Both, I'm afarid. Also, I don't think Croatian units shouldn't have sabres. The Byzantine influence should be more represented, since it currently isn't at all, except in Dubrovnik.

    8. The Croatian faction project
    Look, if we are strictly going by history, I would avoid putting Croatia as a faction, not because I'm a Serb, but because it's a case of one side against everyone else.
    Meaning - the Croats, in their history books, call their land CROATO-HUNGARIAN KINGDOM.
    On the other hand, the Hungarians and the rest of the world simply call it HUNGARIAN KINGDOM, with Croatia being nothing more than a region in said kingdom.
    I put up a Hungarian map where it clearly says that they called their realm "The Hungarian Empire".
    Croatia is clearly separated and reffered to as "Kingdom", and so is Bosnia.
    Now, of course the most common name of the said realm is the "Hungarian Kingdom", since empire is a bit too much and the dynasty was Hungarian, who were, of course, dominant.
    Likewise, "Croatia in the union with Hungary" is a term used to desrcibe a state, something which Croatia (as in explained in te first post) had all attributes of.
    I do not quite get what you wanted to say here.

    I remember when, some years ago, a controversy arose concerning the addition of an Albanian faction, called Arber/Arbanon, in Europe 1200.
    The Albanian side claimed that region (town of Kruje and its surroundings) had a certain level of autonomy from the Byzantine (Roman) Empire.
    The opposing side claimed that the evidence confirming the existence of a ''state'' of Arber was filmsy - it relied on one WIkipedia article, with some very strange (dubious?) sources from modern books.
    However, Arber was added.

    So, if we look at the fact that Arber/Arbanon was added despite the strong opposition, I see no harm in making Croatia as well, since their existance certainly has more evidence and strength, than that of Arbanon.
    I know nothing about Albania, but Bosnia was added, which is in a very similar position as Croatia.
    Legally, Croatia was in a better position, but Bosnia had a de facto independent ruler of their own ethnicity.

    In the end, it's not up to you or me to decide anyways.
    Nemo iudex in re sua.
    In other words, I'm biased by default, so I can't judge on this matter.
  4. tmina32

    Fixes and improvements of a hidden faction

    SBolshevik said:
    Well, this really is quite interesting! It would also go really well with a possible questline to simulate the civil war between Emeric and Andrew. Also, regarding Vukovo, considering that we are in 1200 here, it's likely that the name was Vlkovo, considering the L had not yes vocalized at this point in time.

    Thanks for the support! The idea about the civil war questline or something similar did cross my mind, but I thought that the things I've suggested were already ambitious enough.  :wink:
    About Vukovo, I think you are right.




    I'd like to have a mod maker's (or renovator?  :iamamoron:) opinion on point 8, so I can start researching the names and equipment for the Croatian noble and professional troop tree, if he agrees.
  5. tmina32

    Fixes and improvements of a hidden faction

    *Updated, certain paragraphs improved
  6. tmina32

    Fixes and improvements of a hidden faction

    NikeBG said:
    Thanks for the suggestions, but since the current Great Maker of the mod has been missing for quite some time now and refuses to reappear, the future of the mod itself is quite uncertain and it's doubtful your suggestions could be implemented (at least in this state of the mod).

    Yup, I've read the email he sent you 8 months ago...
    It isn't looking very good, but if that final update does happen, maybe these suggestions could find their way in.
  7. tmina32

    Fixes and improvements of a hidden faction

    Hello, I really like the mod and how much historically detailed and correct it is. I do, however, have some suggestions regarding Croatia, due to the unavoidalby odd position the Kingdom is in because of the engine limitations. So lets see what we have here. 1. "Croatian jobbagy" units These...
  8. tmina32

    1.02v Bugs Compilation Thread (Screenshot Intensive)

    I forgot to mention something, the marshall never changes. There is no election or anything, it is the same person all the time.
    Not sure about other factions, but mine (Hungary) never changes it's marshall.
  9. tmina32

    1.02v Bugs Compilation Thread (Screenshot Intensive)

    DrTomas said:
    ok. Why is it bad for him to stand there tho?
    Look, if you want to, fix it, i dont mind it at all personally, i just wanted to remind you of the minor bugs.
  10. tmina32

    1.02v Bugs Compilation Thread (Screenshot Intensive)

    DrTomas said:
    tmina32 said:
    Also, a tradesman just outside the manor and to the left is still happily frollocking just near the cabbage field, despite the numerous reports before of this bug.
    wat?

    This
    http://imageshack.us/photo/my-images/703/hnxb.jpg/
    He is just standing there, never moving, every time.

    It was already reported by PrinceNaga here:
    http://forums.taleworlds.com/index.php/topic,280493.msg6697276.html#msg6697276
  11. tmina32

    Faction Elimination Bug

    Divilly said:
    Demidekidasu is right, this happen in Native also. Below is a thread, where a guy had this problem:
    http://forums.taleworlds.com/index.php?topic=232631.0

    It might have something to do with this guy having his own kingdom, im a vassal and this is the first time this kind of stuff happened to me. But okay, it seems native has similar problems as well.
  12. tmina32

    Faction Elimination Bug

    Demidekidasu said:
    Are you guys just ignoring what I said about this happening in Native too? It's not a 1257 AD-specific bug...

    That kind of stuff never happened in 0.97 version of the mod, so yeah, it is due to the new patch, and it probably can be fixed.
  13. tmina32

    Faction Elimination Bug

    This should really be fixed in the next version because i have that problems despite having a fresh start with version 1.157 and patch 1.02.
    I hope the next patch will be the last, because, and im very sorry to say that, starting over again after every patch is really starting to piss me off  :neutral:
  14. tmina32

    1.02v Bugs Compilation Thread (Screenshot Intensive)

    Also, a tradesman just outside the manor and to the left is still happily frollocking just near the cabbage field, despite the numerous reports before of this bug. However i can see the reason why nobody has removed him from there, his care for personal hygiene is, well, rather less than obssesive.
    Prince Istvan of Hungary still has a comma after his name, if anybody cares.
  15. tmina32

    1.02v Bugs Compilation Thread (Screenshot Intensive)

    My manor does not generate money from improvements at all.
    When I talk to farmers or those guys inside the walls that produce diffrent things, I can tell them that i want to receive my tribute in gold, they say okay but when I ask them about tributes again they still say they pay tributes in goods. Now, in 0.97 this was only a text bug and manor improvements did generate money, but in 1.02 you can only get money from improvements by demanding tribute in goods and then selling them.
    When you demand tribute in money they generate neither money nor goods.
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