Shinigami936 said:
New to the mod, and I've run into a few issues.
Are there any ways to get a steady income apart from enterprises?
I haven't tried a town yet, but castles and villages don't bring in enough money to maintain a garrison, and it would seem enterprises can't be made on 0 relation anymore, though I don't have enough capital to make more than 1 or 2 anyways.
Looting gives some great cash, but no income makes it difficult to sustain my troops for more than a few weeks.
What are some of the easier castles/towns to defend?
If I'm going to start my own kingdom, I want to find a place that has a good chokepoint where archers can let loose. All the castles I've seen so far have 3-4 entry points including ladders headed up to the archer's location.
Is there any point Perisoan Ruins?
Poked around it for a bit, but it seemed completely empty, and I could walk straight through a good bit of the castle/terrain.
There's no actual way of getting a steady income. This game probably expects you to become a vassal or king early-game, prisoner-management gives you about at average 100 per prisoner (Dependent), trading gives you the same as Native, enterprises give you amounts that won't last you if you fill yourself. Probably a steady income is continuous combat in my opinion. (And selling the rusted and broken loot you find everywhere)
I know Jamiche Castle, though it's difficult to take over. Jamiche Castle is primarily owned by Redwood, so it's a pain. The way your soldiers will go is, they enter the castle gate and enter the field, where the Redwood Archers would be standing at all sides, and shooting continuously at you from all directions, making it impossible to shield. There's 2 ladders leading to the lowest part of that wall, but I doubt they would even be able to reach it before they all die.
Perisonan Ruins serve no purpose yet, future updates may give it something to poke around for.
EDIT: I'm not sure if it was Jamiche Castle, but I remembered it was one of those Redwood Castles by the North-West of Amana.