Is there anybody here that would be able to help me create a texture similar to the one in this photo:
https://criticalbench.com/images/muscle-fibers.jpg
mainy it is the muscle fibers bunched together like that, i cant seem to make them in photoshop, but it would also be nice if someone...
LAWL!!!!!! How I hate it when some random noob logs on and acts as a mod critic! " This mod seems really promising, might have a 10/10 potential." , honestly? Keep feeding us updates? Maybe if you contributed. Wow this just ticks me off. Great mod by the way, looks sweet!
Lowered graphics settings use a smaller version of the texture (a mipmap). When mipmaps are created (auto generated by the DDS converter), they are blurred to prevent graphical artifacts appearing. You need to account for this blurring by painting a few extra pixels outside your UV map.
I have on e more question though. When I turn M&B's graphics all the way down, I can see the seams of the textures, but when i turn the graphics all the way up, they blend into one another, how does this happen?
Recently I made this sword, and decided that I would make a texture from scratch for it. Well, I made the texture, and applied it, but when i looked at the textured model, i noticed that the seams really spoiled the look. Does anyone have tips, or a way to make these disappear?
to rmancrusader
Very good !
You make scabbard(sheath) too ? And you may make animation for BRF ? And texturing
Anyway very good work ! Be wait new arms and armors
Thank you everybody for the feedback, I will adjust the weapons accordingly.
To MAX, I can make sheaths, and texture them, but I am clueless when it comes to BRF.
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