One aspect of the game that continues to frustrate me is the process of recruiting lords to your cause. Both during claimant quests and as ruler of my own faction. There are many cases where I am unable to sway them to my side even with 10 persuasion skill and 50+ relations. It would be substantially helpful to me if someone could reveal the variables to a lords calculations on whether to join me or not and even better If I were able to tweak them.
I'm reasonably sure that the following variables come into play during this process. Modifying the weight these statistics have in the lords final decision would be a great place to start for a tweak:
- Character Renown / Controversy / Honor
- Character Persuasion Skill
- Relation with the Lord
- Lord's Relation to his Current Leige
- A Player Chosen Argument (Rightful King, Reward you with lands, etc.)
There are other aspects to this process, such as the amount of time a lord remains "tired of talking politics" after an unsuccessful conversion attempt or even a baseline relationship with liege before he'll even consider addressing the issue. I realize that lord conversion may not be an issue for everyone and might have something to do with the mods I play (Currently the Floris modpack 2.5) or other conditions I am unaware of. It would be helpful if someone could bring their experience with this game mechanic to my attention either way.
Thanks for reading; I made an account on this forum just to make this post, but I've been using TweakMB for well over a year now. Its an outstanding tool that enhances the game in a number of great ways. I hope my suggestion will help make it even better.
Also: Forgive me if this topic was brought up already. I searched the thread for relevant keywords, but I was unable to find anything.