The problem with the lack of lore for me isn't just that there's not tons of books to read in the game, but rather how poorly it adjust to the gameplay, and how poorly they designed the world in order for it to be entretaining or amusing. Like, we have this cool ass addition of minor clans which could lead to a lot of quests and mini rivalries between each other, potential cool allies and enemies but instead they are just there being boring and being just mercenaries without much to add to the game. PoP had knighthoods that you could join and even end up being leader off, which lead to a lot of gameplay options and routes since you would end up fighting with other Knight orders, having a lot of potential new and strong enemies but earning money and power, not something that happens in Bannerlord for sure, minor clans are mostly pretty easy, even if aesthetically they look kinda cool. And Bandits are a complete disgrace, they added a few more hideouts and nothing more? They need to expand the opportunities to be had, make the early game way longer and way more difficult. Taleworlds leads need to play Prophesy of Pendor and learn a thing or two about world building.