Recent content by Alu

  1. Alu

    Mount and Blade Bannerlord, Beta & Alpha

    I'd also volunteer to help with the bug hunt when it comes to alpha&beta testing. Always loved to help dev smoothen out the game before release =)
  2. Alu

    **Active Progress List** /--Planning the next release--

    Is it just me or don't they retreat anymore since the new patch?
    Maybe it's just because I didn't hurt em or something.. Do I need to hurt all of the remaining troops to make them surrender?
  3. Alu

    **Active Progress List** /--Planning the next release--

    Works well so far, except for some huge framerate drops in some battles, but I think thats because I kind of overdid it with the Battle Sizer.

    By the way, why can't I keep the unconcious attackers and their items after I defended a Castle/City?
  4. Alu

    SOD Warlords - Suggestions & Discussions Thread

    Oh and how about food morale set-bonus?
    for example:
    bread = 8
    cheese = 5
    butter = 4
    bread + cheese = 16
    bread + cheese + butter = 22
    could that work?
  5. Alu

    SOD Warlords - Suggestions & Discussions Thread

    Computica said:
    You all are going to love the in-battle dueling system.  :cool:

    Oooh I'm very curious about this one already :>
  6. Alu

    SOD Warlords - Suggestions & Discussions Thread

    Ok a new game it is, then :smile: *downloads beta3*
  7. Alu

    SOD Warlords - Suggestions & Discussions Thread

    Would be nice if one could gain reknown and local relation for attending in a regular arena fight.

    Oh and why can't I take the surrendered soldiers prisoner? Would be nice if I could.
  8. Alu

    **Active Progress List** /--Planning the next release--

    If I start the Client it says its 1.143, so it should be ok. It should be up to date on steam anyway.

    Ok, Unuzdaq is gone in the new install. Now there is Amblewade Castle in its place. All northern cities have different names now. Looks like it worked
  9. Alu

    **Active Progress List** /--Planning the next release--

    Ok. The only difference I'm doing now is installing the 3.9 patch directly into the 3.8 folder.
    The last time I noticed, that the patch installed in a seperate folder and couldn't work, so I just moved the patch into the 3.8 folder yesterday.

    Btw, it is complaining about my Warband version being unknown, if I want to install it.
    Maybe I should make a complete fresh install of Warband to be sure.
  10. Alu

    **Active Progress List** /--Planning the next release--

    Oh ok. I must admit, I'm kind of confused with all those download links.
    What I did was downloading the 3.88 full install and then put the 3.90 patch into the same folder.
  11. Alu

    **Active Progress List** /--Planning the next release--

    I failed to sneak into Belston. Its map seems to be broken, since half of the city is inside a hill.
    same goes for its tavern
  12. Alu

    **Active Progress List** /--Planning the next release--

    No, its part english part german, because the main client was set to german in steam.
    And thanks :grin: Always looked forward to this mod.
    Looks like it is much more stable now and the features seem to work pretty nicely.
  13. Alu

    **Active Progress List** /--Planning the next release--

    I accidentally installed the german client, so its called "Burg Unuzdaq" near Curaw next to Jamiche
    http://i.imgur.com/AEHbR.jpg

    I'll make it english now.
  14. Alu

    **Active Progress List** /--Planning the next release--

    The Siege-Map of Castle Unuzdaq looks horribly broken.
    Most of it is floating while some of it is below the ground.

    Ok I took Montz Castle.
    The message is
    $Montz Castle [etc etc] UNRECOGNIZED TOKEN
  15. Alu

    Player sign-up

    MP Nick: Bryn
    Country: Germany
    City: Heroldsberg
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