Hey, I feel these could be considered for hotfixing. Happen on PC & PS4. They reared their head following the last update in Dec.
1) When sieging a settlement, if a different army decides to join you, it then counts it as that lord leading the siege. As such, they get all the loot and control of when you attack, plus all your trebuchets etc. Very annoying.
2) If you own a settlement and sell lords, they sell and you get the money, but the lords stay in the dungeon. You can indefinitely take them from the dungeon and sell them, over and over.
3) When doing a siege with a large number of troops, people are still stuck in walls. That's okay, these things happen. But please consider implementing some kind of algorithm. If we've got 200 people left and they've got 3, and it's been 5 mins without a kill, surely you can have an auto resolve feature.
4) When "Copying All" troops, (e.g., you have slots for 50 prisoners and there are 100 prisoners) it 100% used to default to the best tier ones first. Now it just copies random ones, so you have to manually go through and find the best tier ones. Not just prisoners, same if you're grabbing rescued troops. It really slows down things and makes it agonising to go through and find the ones to copy (way, way worse on PS4 as well).
5) Not sure if this one is intentional - before when you forced villages to give you troops, there'd be quite a mix of troops. Now they're only recruits.
Thank you.
1) When sieging a settlement, if a different army decides to join you, it then counts it as that lord leading the siege. As such, they get all the loot and control of when you attack, plus all your trebuchets etc. Very annoying.
2) If you own a settlement and sell lords, they sell and you get the money, but the lords stay in the dungeon. You can indefinitely take them from the dungeon and sell them, over and over.
3) When doing a siege with a large number of troops, people are still stuck in walls. That's okay, these things happen. But please consider implementing some kind of algorithm. If we've got 200 people left and they've got 3, and it's been 5 mins without a kill, surely you can have an auto resolve feature.
4) When "Copying All" troops, (e.g., you have slots for 50 prisoners and there are 100 prisoners) it 100% used to default to the best tier ones first. Now it just copies random ones, so you have to manually go through and find the best tier ones. Not just prisoners, same if you're grabbing rescued troops. It really slows down things and makes it agonising to go through and find the ones to copy (way, way worse on PS4 as well).
5) Not sure if this one is intentional - before when you forced villages to give you troops, there'd be quite a mix of troops. Now they're only recruits.
Thank you.
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