That cut content looked like the Bannerlord we wanted and didn't get. I wonder why it was cut.
The obvious reason is time and effort, but they are taking all the time they want. The fan favorite's reason is to make the game simple for the unwashed masses. But why think of this in the middle of development and sacrifice past effort?
The real reason for changing the game scope may be more interesting. I'll just invent one that I like.
There was a single guy that was driving the role-playing part of Bannerlord (
Steve Negus probably) and he and Armagan had a falling out over the direction of the game. The guy left and Armagan promptly and pettily ordered large parts of Steve's work to be axed. The simulator concept won and the RPG concept was thrown out. If that doesn't make you cry, you just want to watch the world burn, seeping Monster with Autistic Kyle.