ProPaul
Banned
Moss said:When was the last time you actually played siege?
Castle four is one of the better designed ones, but even still it's not a game mode designed for small battles.
A single person can cap the castle in around fifteen seconds if unopposed. It takes twenty seconds for the defenders to respawn, a good ten to fifteen to run to the flag from spawn depending on the map.
The defenders have five minutes of attacking a castle which has around five different entry points. They can attack maybe, ten, fifteen times in a five minute game.
So to win the defenders have to win 15-0 fights. For the attackers to win they only need 1-14.
There's a reason the default round length for siege is 3:30 and even then that's a bit high.
Kimbo here.
Changes for balance aside, those numbers are wayyyyyyy off, and the 15-0 needed to win is hugely innacurate of how a siege match plays out.
Also, Calis, I know, I wasn't having a go or anything, chill.
This is just how I think it will play out, I have found that 5 minutes is not enough time against an organised team (although this is more in relation to castle 2). Regardless, I hope I am wrong for obvious reasons. I trust Doom's judgment as he knows the game better then I do, so we will see.