webspinnre
Sergeant
mr48 said:hgghg4 said:From what I understand is you want PC Battles to take game hours just like the NPC Battles do...
Well I dont know about Webspinnre, but what I want is that when I click "order your men to charge" the calculated result should be similar to what would happen if I actually played the battle out (without participating obviously). As it is now the results are just absurd.
I don't want them necessarily as fast as my fights, but when it takes a full day (or longer) for some battles, that's a bit crazy and out of proportion. Sometimes, I'll get a notice that my castle is under siege, and I'll turn around and head back, on the way fight 3 or 4 battles, get there, and they're still just chilling in the siege battle. If I have time to go halfway across the map, fight several battles, and still get back in time to join the main battle, that's probably a bit much. Heck, another way to balance would be to slightly shorten the the autocalc for NPC fights, and slightly lenghthen PC ones. A battle of 200v200 shouldn't be done in anywhere close to an hours worth of time using bows, swords and lances. That way when I'm riding back I'll have to think about whether to engage every party on the way, or hurry home so they don't take my castle.
I also second the idea for a better auto-calc. Doesn't need to be (and shouldn't be) giving the same results as actually fighting, but improvement would be excellent.