LMjai said:well i'm on win7 ultimate x64 and it crashes at every battle with more than 30 people or so, i had the battlesizer set to 50 it's a shame ¬¬
I'm using the beta from the facebook
LMjai said:well i'm on win7 ultimate x64 and it crashes at every battle with more than 30 people or so, i had the battlesizer set to 50 it's a shame ¬¬
I'm using the beta from the facebook
LMjai said:well i'm on win7 ultimate x64 and it crashes at every battle with more than 30 people or so, i had the battlesizer set to 50 it's a shame ¬¬
I'm using the beta from the facebook
saxondragon said:I am not happy about it ... but the odd thing is.. those with 32 bit systems are generally not having issues.
saxondragon said:... having gone so far as to make a seperate patch for 64 bit systems that removes many of the items in the game so they can play. (ie.. chainging out the meshes so we keep them low).
arghy said:Would you delay the 3.0 release if you cannot fix the 64bit problems and if it runs fine for 32bit systems could we get a 32bit release with a delayed 64bit release? I was also wondering if the improved sieges mod was compatible with 3.0.
arghy said:Would you delay the 3.0 release if you cannot fix the 64bit problems and if it runs fine for 32bit systems could we get a 32bit release with a delayed 64bit release? I was also wondering if the improved sieges mod was compatible with 3.0.
Sorry, german is not my thing.hoellenbewohner said:has you try to set the large address aware flag for m&B? only usefull if you have a 64bit OS.
http://www.3dcenter.org/artikel/das-large-address-aware-flag
saxondragon said:We are still putting many hours into trying to quantify *exactly* what the trip wire is that causes this issue... having gone so far as to make a seperate patch for 64 bit systems that removes many of the items in the game so they can play. (ie.. chainging out the meshes so we keep them low).
I hope you're right and I have it working perfect this year. xDMadVader said:For you, it will stop crashing on Christmas.
hoellenbewohner said:LMjai said:well i'm on win7 ultimate x64 and it crashes at every battle with more than 30 people or so, i had the battlesizer set to 50 it's a shame ¬¬
I'm using the beta from the facebook
has you try to set the large address aware flag for m&B? only usefull if you have a 64bit OS.
http://www.3dcenter.org/artikel/das-large-address-aware-flag