DrZaius
Squire
Hey everyone,
I just want to start by saying that this looks like a great mod. Tons of work put in, great models, large map. I've only just started, so I'm sure there's a lot more to explore. I did have a question.
This may be because they're scripted as "ranged" troops, but when I started, I noticed a "hesitance" in my troops, and that of my enemies. What I mean by that is, instead of charging full on (even when I ordered it), my troops would seem to charge 1 at a time, with the rest holding back about 20 feet away from the enemy and looking rather skittish. Since I can't tell what's what because of the odd troop names, would it be fair to assume this is an issue with how they're scripted as 'ranged' troops? My guess is, if I tell them to "hold their fire" and charge, it will eliminate this problem. If not, could it be some issue with the AI scripting? For clarification, I was playing as the... well frankly, I'm not 100% sure I think it was Beornice?
Thanks,
-DrZaius
I just want to start by saying that this looks like a great mod. Tons of work put in, great models, large map. I've only just started, so I'm sure there's a lot more to explore. I did have a question.
This may be because they're scripted as "ranged" troops, but when I started, I noticed a "hesitance" in my troops, and that of my enemies. What I mean by that is, instead of charging full on (even when I ordered it), my troops would seem to charge 1 at a time, with the rest holding back about 20 feet away from the enemy and looking rather skittish. Since I can't tell what's what because of the odd troop names, would it be fair to assume this is an issue with how they're scripted as 'ranged' troops? My guess is, if I tell them to "hold their fire" and charge, it will eliminate this problem. If not, could it be some issue with the AI scripting? For clarification, I was playing as the... well frankly, I'm not 100% sure I think it was Beornice?
Thanks,
-DrZaius